[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 45

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -1037,929
Objectives[0]positionY = -2737,684
Objectives[0]positionZ = 20,16928
Objectives[0]Heading = 150
Objectives[0]model = player_one
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 8
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 14
Objectives[0]COMPONENT_TORSO_TEXTURE = 5
Objectives[0]COMPONENT_LEGS_DRAWABLE = 21
Objectives[0]COMPONENT_LEGS_TEXTURE = 6
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 1
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 4
Objectives[0]Weapon0 = Wrench
Objectives[0]Weapon1 = CombatPistol
Objectives[0]Weapon2 = Knife
Objectives[0]Weapon3 = MiniSMG
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 3
Objectives[0]mission_Actors[0]positionX = -1039,136
Objectives[0]mission_Actors[0]positionY = -2736,566
Objectives[0]mission_Actors[0]positionZ = 20,16928
Objectives[0]mission_Actors[0]Heading = 150
Objectives[0]mission_Actors[0]String_Name = ig_lamardavis
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Pistol50
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Vehicles = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 4
Objectives[0]ObjectiveMessages[0]positionX = 3233,907
Objectives[0]ObjectiveMessages[0]positionY = -4842,06
Objectives[0]ObjectiveMessages[0]positionZ = 110,7601
Objectives[0]ObjectiveMessages[0]Message = Fuck, let's hope the trip is worth it.
Objectives[0]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Green
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 3236,563
Objectives[0]ObjectiveMessages[1]positionY = -4842,399
Objectives[0]ObjectiveMessages[1]positionZ = 110,8109
Objectives[0]ObjectiveMessages[1]Message = Yes, don't worry, it's all arranged, we land, we get the stuff and we go, easy.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Yellow
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = 3239,006
Objectives[0]ObjectiveMessages[2]positionY = -4842,518
Objectives[0]ObjectiveMessages[2]positionZ = 110,8144
Objectives[0]ObjectiveMessages[2]Message = Yes, as usual with your works.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Green
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = 3242,011
Objectives[0]ObjectiveMessages[3]positionY = -4842,831
Objectives[0]ObjectiveMessages[3]positionZ = 110,7932
Objectives[0]ObjectiveMessages[3]Message = You're the usual pessimist, you'll see that everything will be fine.
Objectives[0]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Yellow
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = -1045,578
Objectives[1]positionY = -2751,334
Objectives[1]positionZ = 20,36843
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 1
Objectives[1]Task_List[0]Type = WalkTo
Objectives[1]Task_List[0]DestinationX = -1045,183
Objectives[1]Task_List[0]DestinationY = -2749,955
Objectives[1]Task_List[0]DestinationZ = 20,86843
Objectives[1]Task_List[0]Rotation = -325
Objectives[1]Task_List[0]Speed = 1
Objectives[1]Task_List[0]GoStraitToCoord = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = Enter the airport
Objectives[2]Text2 = 
Objectives[2]Text3 = 
Objectives[2]Failed_Text = 
Objectives[2]Type = Checkpoint
Objectives[2]Checkpoint_Type = 45
Objectives[2]Reserved = 1
Objectives[2]ColorR = 255
Objectives[2]ColorG = 255
Objectives[2]ColorB = 0
Objectives[2]ColorA = 255
Objectives[2]IconColorR = 255
Objectives[2]IconColorG = 255
Objectives[2]IconColorB = 0
Objectives[2]IconColorA = 255
Objectives[2]positionX = 3208,83
Objectives[2]positionY = -4862,921
Objectives[2]positionZ = 110,8148
Objectives[2]Heading = -325
Objectives[2]Diameter = 1
Objectives[2]minimum_hight = 1
Objectives[2]maximum_hight = 10
Objectives[2]TriggerDistance = 7,5
Objectives[2]PlaySound = False
Objectives[2]LoseWanted = False
Objectives[2]Stop_Vehicle = False
Objectives[2]DeliverVehicleOnly = False
Objectives[2]DeliverTrailor = False
Objectives[2]DeliverTowTruck = False
Objectives[2]DeliverVehicleCargobob = False
Objectives[2]DeliverPropCargobob = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Set_Player_Actor_Objective
Objectives[3]Text = 
Objectives[3]positionX = 3208,83
Objectives[3]positionY = -4862,921
Objectives[3]positionZ = 110,8148
Objectives[3]SetPlayerActor_Use_Player = True
Objectives[3]SetPlayerActor_Player_Controllable = True
Objectives[3]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[3]SetPlayerActor_Use_Actor = False
Objectives[3]SetPlayerActor_RelationshipGroup_Change = False
Objectives[3]SetPlayerActor_RelationshipGroup = Neutral
Objectives[3]SetPlayerActor_Invincible_Change = False
Objectives[3]SetPlayerActor_Invincible = False
Objectives[3]SetPlayerActor_NewTask = True
Objectives[3]Int_Task = 99
Objectives[3]Task_Repeat = False
Objectives[3]Task_Timeout = False
Objectives[3]Task_Guard_Range = 10
Objectives[3]Task_Stay_In_Range = True
Objectives[3]Task_Wander_Range = 10
Objectives[3]Task_Scenario = NONE
Objectives[3]Task_TalkingAnimation = mic_chatter
Objectives[3]Task_Time = 1
Objectives[3]TaskListCount = 1
Objectives[3]Task_List[0]Type = WalkTo
Objectives[3]Task_List[0]DestinationX = 3209,016
Objectives[3]Task_List[0]DestinationY = -4857,925
Objectives[3]Task_List[0]DestinationZ = 111,3145
Objectives[3]Task_List[0]Rotation = -325
Objectives[3]Task_List[0]Speed = 1
Objectives[3]Task_List[0]GoStraitToCoord = False
Objectives[3]mission_ActorsCount = 6
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 36
Objectives[3]mission_Actors[0]positionX = 3186,529
Objectives[3]mission_Actors[0]positionY = -4842,739
Objectives[3]mission_Actors[0]positionZ = 111,9168
Objectives[3]mission_Actors[0]Heading = 270
Objectives[3]mission_Actors[0]String_Name = ig_lamardavis
Objectives[3]mission_Actors[0]Relationship_Group = Companion
Objectives[3]mission_Actors[0]AddBlip = True
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = True
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = Pistol50
Objectives[3]mission_Actors[0]Variation = Default
Objectives[3]mission_Actors[0]Task = 99
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = NONE
Objectives[3]mission_Actors[0]Task_List_Count = 2
Objectives[3]mission_Actors[0]Task_Repeat = False
Objectives[3]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[3]mission_Actors[0]Task_List[0]DestinationX = 3199,363
Objectives[3]mission_Actors[0]Task_List[0]DestinationY = -4842,98
Objectives[3]mission_Actors[0]Task_List[0]DestinationZ = 111,5617
Objectives[3]mission_Actors[0]Task_List[0]Rotation = -450
Objectives[3]mission_Actors[0]Task_List[0]Speed = 1
Objectives[3]mission_Actors[0]Task_List[0]GoStraitToCoord = False
Objectives[3]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[3]mission_Actors[0]Task_List[1]DestinationX = 3206,781
Objectives[3]mission_Actors[0]Task_List[1]DestinationY = -4854,496
Objectives[3]mission_Actors[0]Task_List[1]DestinationZ = 111,282
Objectives[3]mission_Actors[0]Task_List[1]Rotation = -450
Objectives[3]mission_Actors[0]Task_List[1]Speed = 1
Objectives[3]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[3]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[3]mission_Actors[0]NeededForObjectiveHint[0] = 5
Objectives[3]mission_Actors[0]NeededForObjectiveHint[1] = 17
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActor[0] = 4
Objectives[3]mission_Actors[1]Survive_Number = 0
Objectives[3]mission_Actors[1]Failed_Text = 
Objectives[3]mission_Actors[1]Remove_After = 0
Objectives[3]mission_Actors[1]positionX = 3221,925
Objectives[3]mission_Actors[1]positionY = -4686,783
Objectives[3]mission_Actors[1]positionZ = 112,7062
Objectives[3]mission_Actors[1]Heading = 220,7755
Objectives[3]mission_Actors[1]String_Name = g_m_y_famca_01
Objectives[3]mission_Actors[1]Relationship_Group = Friend
Objectives[3]mission_Actors[1]AddBlip = False
Objectives[3]mission_Actors[1]ShowCone = False
Objectives[3]mission_Actors[1]Invincible = False
Objectives[3]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[1]AlwaysFight = True
Objectives[3]mission_Actors[1]Seeing_Range = 30
Objectives[3]mission_Actors[1]Hearing_Range = 30
Objectives[3]mission_Actors[1]CombatMovement = Offensive
Objectives[3]mission_Actors[1]weapon = Pistol
Objectives[3]mission_Actors[1]Variation = Default
Objectives[3]mission_Actors[1]Task = 3
Objectives[3]mission_Actors[1]Task_Guard_Range = 5
Objectives[3]mission_Actors[1]Task_Stay_In_Range = True
Objectives[3]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[3]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[3]mission_Actors[1]NeededForObjectiveHint[0] = 9
Objectives[3]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[3]mission_Actors[1]NeededForObjectiveGoToActor[0] = 8
Objectives[3]mission_Actors[2]Survive_Number = 0
Objectives[3]mission_Actors[2]Failed_Text = 
Objectives[3]mission_Actors[2]Remove_After = 0
Objectives[3]mission_Actors[2]positionX = 3263,616
Objectives[3]mission_Actors[2]positionY = -4690,394
Objectives[3]mission_Actors[2]positionZ = 113,0176
Objectives[3]mission_Actors[2]Heading = 75,77746
Objectives[3]mission_Actors[2]String_Name = g_m_y_famdnf_01
Objectives[3]mission_Actors[2]Relationship_Group = Friend
Objectives[3]mission_Actors[2]AddBlip = False
Objectives[3]mission_Actors[2]ShowCone = False
Objectives[3]mission_Actors[2]Invincible = False
Objectives[3]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[2]AlwaysFight = True
Objectives[3]mission_Actors[2]Seeing_Range = 30
Objectives[3]mission_Actors[2]Hearing_Range = 30
Objectives[3]mission_Actors[2]CombatMovement = Offensive
Objectives[3]mission_Actors[2]weapon = Pistol
Objectives[3]mission_Actors[2]Variation = Random
Objectives[3]mission_Actors[2]Task = 3
Objectives[3]mission_Actors[2]Task_Guard_Range = 5
Objectives[3]mission_Actors[2]Task_Stay_In_Range = True
Objectives[3]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[2]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[3]mission_Actors[3]Survive_Number = 0
Objectives[3]mission_Actors[3]Failed_Text = 
Objectives[3]mission_Actors[3]Remove_After = 0
Objectives[3]mission_Actors[3]positionX = 3258,934
Objectives[3]mission_Actors[3]positionY = -4693,112
Objectives[3]mission_Actors[3]positionZ = 112,8886
Objectives[3]mission_Actors[3]Heading = 65,75935
Objectives[3]mission_Actors[3]String_Name = g_m_y_famca_01
Objectives[3]mission_Actors[3]Relationship_Group = Friend
Objectives[3]mission_Actors[3]AddBlip = False
Objectives[3]mission_Actors[3]ShowCone = False
Objectives[3]mission_Actors[3]Invincible = False
Objectives[3]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[3]AlwaysFight = True
Objectives[3]mission_Actors[3]Seeing_Range = 30
Objectives[3]mission_Actors[3]Hearing_Range = 30
Objectives[3]mission_Actors[3]CombatMovement = Offensive
Objectives[3]mission_Actors[3]weapon = Pistol
Objectives[3]mission_Actors[3]Variation = Random
Objectives[3]mission_Actors[3]Task = 3
Objectives[3]mission_Actors[3]Task_Guard_Range = 5
Objectives[3]mission_Actors[3]Task_Stay_In_Range = True
Objectives[3]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[3]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[3]mission_Actors[4]Survive_Number = 0
Objectives[3]mission_Actors[4]Failed_Text = 
Objectives[3]mission_Actors[4]Remove_After = 0
Objectives[3]mission_Actors[4]positionX = 3254,19
Objectives[3]mission_Actors[4]positionY = -4695,762
Objectives[3]mission_Actors[4]positionZ = 112,8007
Objectives[3]mission_Actors[4]Heading = 345,7175
Objectives[3]mission_Actors[4]String_Name = g_m_y_famca_01
Objectives[3]mission_Actors[4]Relationship_Group = Friend
Objectives[3]mission_Actors[4]AddBlip = False
Objectives[3]mission_Actors[4]ShowCone = False
Objectives[3]mission_Actors[4]Invincible = False
Objectives[3]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[4]AlwaysFight = True
Objectives[3]mission_Actors[4]Seeing_Range = 30
Objectives[3]mission_Actors[4]Hearing_Range = 30
Objectives[3]mission_Actors[4]CombatMovement = Offensive
Objectives[3]mission_Actors[4]weapon = Pistol
Objectives[3]mission_Actors[4]Variation = Random
Objectives[3]mission_Actors[4]Task = 3
Objectives[3]mission_Actors[4]Task_Guard_Range = 5
Objectives[3]mission_Actors[4]Task_Stay_In_Range = True
Objectives[3]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[4]Task_Scenario = WORLD_HUMAN_GUARD_PATROL
Objectives[3]mission_Actors[5]Survive_Number = 0
Objectives[3]mission_Actors[5]Failed_Text = 
Objectives[3]mission_Actors[5]Remove_After = 0
Objectives[3]mission_Actors[5]positionX = 3258,25
Objectives[3]mission_Actors[5]positionY = -4690,809
Objectives[3]mission_Actors[5]positionZ = 112,872
Objectives[3]mission_Actors[5]Heading = 75,63407
Objectives[3]mission_Actors[5]String_Name = g_m_y_famca_01
Objectives[3]mission_Actors[5]Relationship_Group = Friend
Objectives[3]mission_Actors[5]AddBlip = False
Objectives[3]mission_Actors[5]ShowCone = False
Objectives[3]mission_Actors[5]Invincible = False
Objectives[3]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[5]AlwaysFight = True
Objectives[3]mission_Actors[5]Seeing_Range = 30
Objectives[3]mission_Actors[5]Hearing_Range = 30
Objectives[3]mission_Actors[5]CombatMovement = Offensive
Objectives[3]mission_Actors[5]weapon = Pistol
Objectives[3]mission_Actors[5]Variation = Random
Objectives[3]mission_Actors[5]Task = 3
Objectives[3]mission_Actors[5]Task_Guard_Range = 5
Objectives[3]mission_Actors[5]Task_Stay_In_Range = True
Objectives[3]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[5]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[3]mission_Actors[5]NeededForObjectiveHintCount = 1
Objectives[3]mission_Actors[5]NeededForObjectiveHint[0] = 12
Objectives[3]mission_Actors[5]NeededForObjectiveGoToActorCount = 1
Objectives[3]mission_Actors[5]NeededForObjectiveGoToActor[0] = 11
Objectives[3]mission_Vehicles = 5
Objectives[3]mission_Vehicles[0]positionX = 3218,698
Objectives[3]mission_Vehicles[0]positionY = -4855,368
Objectives[3]mission_Vehicles[0]positionZ = 111,747
Objectives[3]mission_Vehicles[0]Heading = 40,42678
Objectives[3]mission_Vehicles[0]Name = Mesa
Objectives[3]mission_Vehicles[0]Model = mesa2
Objectives[3]mission_Vehicles[0]PrimaryColor = MetallicClassicGold
Objectives[3]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[3]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[0]HasPearlescent = False
Objectives[3]mission_Vehicles[0]Livery = 0
Objectives[3]mission_Vehicles[0]DirtLevel = 0
Objectives[3]mission_Vehicles[0]LockedForPlayer = False
Objectives[3]mission_Vehicles[0]Locked = False
Objectives[3]mission_Vehicles[0]Alarm = False
Objectives[3]mission_Vehicles[0]HotWired = False
Objectives[3]mission_Vehicles[0]Invincible = False
Objectives[3]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[0]Remove_After = 0
Objectives[3]mission_Vehicles[0]Survive_Number = 0
Objectives[3]mission_Vehicles[0]Failed_Text = 
Objectives[3]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[3]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 6
Objectives[3]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[3]mission_Vehicles[1]positionX = 3221,2
Objectives[3]mission_Vehicles[1]positionY = -4683,849
Objectives[3]mission_Vehicles[1]positionZ = 112,1695
Objectives[3]mission_Vehicles[1]Heading = 54,86351
Objectives[3]mission_Vehicles[1]Name = Emperor
Objectives[3]mission_Vehicles[1]Model = emperor3
Objectives[3]mission_Vehicles[1]PrimaryColor = MetallicClassicGold
Objectives[3]mission_Vehicles[1]SecondaryColor = MetallicBlack
Objectives[3]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[1]HasPearlescent = False
Objectives[3]mission_Vehicles[1]Livery = 0
Objectives[3]mission_Vehicles[1]DirtLevel = 0
Objectives[3]mission_Vehicles[1]LockedForPlayer = False
Objectives[3]mission_Vehicles[1]Locked = False
Objectives[3]mission_Vehicles[1]Alarm = False
Objectives[3]mission_Vehicles[1]HotWired = False
Objectives[3]mission_Vehicles[1]Invincible = False
Objectives[3]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[1]Remove_After = 0
Objectives[3]mission_Vehicles[1]Survive_Number = 0
Objectives[3]mission_Vehicles[1]Failed_Text = 
Objectives[3]mission_Vehicles[2]positionX = 3256,41
Objectives[3]mission_Vehicles[2]positionY = -4698,5
Objectives[3]mission_Vehicles[2]positionZ = 112,5407
Objectives[3]mission_Vehicles[2]Heading = 193,1886
Objectives[3]mission_Vehicles[2]Name = Burrito
Objectives[3]mission_Vehicles[2]Model = burrito5
Objectives[3]mission_Vehicles[2]PrimaryColor = MetallicDarkBlue
Objectives[3]mission_Vehicles[2]SecondaryColor = MetallicBlack
Objectives[3]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[2]HasPearlescent = False
Objectives[3]mission_Vehicles[2]Livery = 0
Objectives[3]mission_Vehicles[2]DirtLevel = 0
Objectives[3]mission_Vehicles[2]LockedForPlayer = False
Objectives[3]mission_Vehicles[2]Locked = False
Objectives[3]mission_Vehicles[2]Alarm = False
Objectives[3]mission_Vehicles[2]HotWired = False
Objectives[3]mission_Vehicles[2]Invincible = False
Objectives[3]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[2]Remove_After = 0
Objectives[3]mission_Vehicles[2]Survive_Number = 0
Objectives[3]mission_Vehicles[2]Failed_Text = 
Objectives[3]mission_Vehicles[3]positionX = 3259,639
Objectives[3]mission_Vehicles[3]positionY = -4696,998
Objectives[3]mission_Vehicles[3]positionZ = 112,6238
Objectives[3]mission_Vehicles[3]Heading = 162,2896
Objectives[3]mission_Vehicles[3]Name = Burrito
Objectives[3]mission_Vehicles[3]Model = burrito5
Objectives[3]mission_Vehicles[3]PrimaryColor = MetallicFrostWhite
Objectives[3]mission_Vehicles[3]SecondaryColor = MetallicBlack
Objectives[3]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[3]HasPearlescent = False
Objectives[3]mission_Vehicles[3]Livery = 0
Objectives[3]mission_Vehicles[3]DirtLevel = 0
Objectives[3]mission_Vehicles[3]LockedForPlayer = False
Objectives[3]mission_Vehicles[3]Locked = False
Objectives[3]mission_Vehicles[3]Alarm = False
Objectives[3]mission_Vehicles[3]HotWired = False
Objectives[3]mission_Vehicles[3]Invincible = False
Objectives[3]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[3]Remove_After = 0
Objectives[3]mission_Vehicles[3]Survive_Number = 0
Objectives[3]mission_Vehicles[3]Failed_Text = 
Objectives[3]mission_Vehicles[4]positionX = 3267,355
Objectives[3]mission_Vehicles[4]positionY = -4688,499
Objectives[3]mission_Vehicles[4]positionZ = 112,8178
Objectives[3]mission_Vehicles[4]Heading = 292,5365
Objectives[3]mission_Vehicles[4]Name = Burrito
Objectives[3]mission_Vehicles[4]Model = burrito5
Objectives[3]mission_Vehicles[4]PrimaryColor = MetallicNauticalBlue
Objectives[3]mission_Vehicles[4]SecondaryColor = MetallicBlack
Objectives[3]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[4]HasPearlescent = False
Objectives[3]mission_Vehicles[4]Livery = 0
Objectives[3]mission_Vehicles[4]DirtLevel = 0
Objectives[3]mission_Vehicles[4]LockedForPlayer = False
Objectives[3]mission_Vehicles[4]Locked = False
Objectives[3]mission_Vehicles[4]Alarm = False
Objectives[3]mission_Vehicles[4]HotWired = False
Objectives[3]mission_Vehicles[4]Invincible = False
Objectives[3]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[4]Remove_After = 0
Objectives[3]mission_Vehicles[4]Survive_Number = 0
Objectives[3]mission_Vehicles[4]Failed_Text = 
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = GoTo_Actor
Objectives[4]Text = Wait Lamar
Objectives[4]positionX = 3206,985
Objectives[4]positionY = -4854,903
Objectives[4]positionZ = 110,7894
Objectives[4]GoTo_Actor_ChangToCompanion = True
Objectives[4]GoTo_Actor_Distance = 6
Objectives[4]GoTo_Actor_Remove_Blip = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 2
Objectives[4]ObjectiveMessages[0]positionX = 3247,258
Objectives[4]ObjectiveMessages[0]positionY = -4843,372
Objectives[4]ObjectiveMessages[0]positionZ = 110,8127
Objectives[4]ObjectiveMessages[0]Message = ...And we got lost...
Objectives[4]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = Green
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 3250,49
Objectives[4]ObjectiveMessages[1]positionY = -4843,697
Objectives[4]ObjectiveMessages[1]positionZ = 110,8103
Objectives[4]ObjectiveMessages[1]Message = Here he comes back.
Objectives[4]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = Green
Objectives[4]ObjectiveMessages[1]PlayFromStart = True
Objectives[4]ObjectiveMessages[1]Delay = False
Objectives[4]ObjectiveMessages[1]DelayTime = 0
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[5]Type = Hint_Objective
Objectives[5]Text = 
Objectives[5]positionX = 3189,451
Objectives[5]positionY = -4842,615
Objectives[5]positionZ = 110,8722
Objectives[5]Hint_Time = 16
Objectives[5]Hint_FOV = 25
Objectives[5]Hint_Use_Position = False
Objectives[5]Hint_Use_Player = False
Objectives[5]Hint_Use_Actor = True
Objectives[5]Hint_Use_Vehicle = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 5
Objectives[5]ObjectiveMessages[0]positionX = 3256,692
Objectives[5]ObjectiveMessages[0]positionY = -4844,271
Objectives[5]ObjectiveMessages[0]positionZ = 110,8083
Objectives[5]ObjectiveMessages[0]Message = So, did you find someone to ask?
Objectives[5]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = Green
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = 3259,741
Objectives[5]ObjectiveMessages[1]positionY = -4844,552
Objectives[5]ObjectiveMessages[1]positionZ = 110,8075
Objectives[5]ObjectiveMessages[1]Message = Yes, we're not lost, it's right down that road.
Objectives[5]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = Yellow
Objectives[5]ObjectiveMessages[1]PlayFromStart = True
Objectives[5]ObjectiveMessages[1]Delay = False
Objectives[5]ObjectiveMessages[1]DelayTime = 0
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = False
Objectives[5]ObjectiveMessages[1]TypeTextMesage = True
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = 3262,758
Objectives[5]ObjectiveMessages[2]positionY = -4844,828
Objectives[5]ObjectiveMessages[2]positionZ = 110,8069
Objectives[5]ObjectiveMessages[2]Message = Ok, let's go.
Objectives[5]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[5]ObjectiveMessages[2]Sender = 
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = Green
Objectives[5]ObjectiveMessages[2]PlayFromStart = True
Objectives[5]ObjectiveMessages[2]Delay = False
Objectives[5]ObjectiveMessages[2]DelayTime = 0
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = False
Objectives[5]ObjectiveMessages[2]TypeTextMesage = True
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[3]positionX = 3265,302
Objectives[5]ObjectiveMessages[3]positionY = -4845,062
Objectives[5]ObjectiveMessages[3]positionZ = 110,8062
Objectives[5]ObjectiveMessages[3]Message = What's the name of the guy we have to meet?
Objectives[5]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[5]ObjectiveMessages[3]Sender = 
Objectives[5]ObjectiveMessages[3]Subject = 
Objectives[5]ObjectiveMessages[3]MessageColor = Green
Objectives[5]ObjectiveMessages[3]PlayFromStart = True
Objectives[5]ObjectiveMessages[3]Delay = False
Objectives[5]ObjectiveMessages[3]DelayTime = 0
Objectives[5]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[3]TypeSubtitle = False
Objectives[5]ObjectiveMessages[3]TypeTextMesage = True
Objectives[5]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[4]positionX = 3268,06
Objectives[5]ObjectiveMessages[4]positionY = -4845,314
Objectives[5]ObjectiveMessages[4]positionZ = 110,8056
Objectives[5]ObjectiveMessages[4]Message = Jerome, he's got everything organized.
Objectives[5]ObjectiveMessages[4]Contact = CHAR_LAMAR
Objectives[5]ObjectiveMessages[4]Sender = 
Objectives[5]ObjectiveMessages[4]Subject = 
Objectives[5]ObjectiveMessages[4]MessageColor = Yellow
Objectives[5]ObjectiveMessages[4]PlayFromStart = True
Objectives[5]ObjectiveMessages[4]Delay = False
Objectives[5]ObjectiveMessages[4]DelayTime = 0
Objectives[5]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[4]TypeSubtitle = False
Objectives[5]ObjectiveMessages[4]TypeTextMesage = True
Objectives[5]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[6]Text = Get the car
Objectives[6]FaildText = 
Objectives[6]Type = Enter_Vehicle
Objectives[6]positionX = 3210,391
Objectives[6]positionY = -4860,741
Objectives[6]positionZ = 110,8142
Objectives[6]EnterVehicle_AsPassenger = False
Objectives[6]EnterVehicle_CanExit = True
Objectives[6]EnterVehicle_SetIsWanted = False
Objectives[6]EnterVehicle_SeatIndex = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 3
Objectives[6]ObjectiveMessages[0]positionX = 3274,494
Objectives[6]ObjectiveMessages[0]positionY = -4845,922
Objectives[6]ObjectiveMessages[0]positionZ = 110,8368
Objectives[6]ObjectiveMessages[0]Message = And what is this Jerome doing in this place?
Objectives[6]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = Green
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 3277,181
Objectives[6]ObjectiveMessages[1]positionY = -4846,162
Objectives[6]ObjectiveMessages[1]positionZ = 110,842
Objectives[6]ObjectiveMessages[1]Message = You know, when things get bad, you have to get away from LS.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = Yellow
Objectives[6]ObjectiveMessages[1]PlayFromStart = True
Objectives[6]ObjectiveMessages[1]Delay = False
Objectives[6]ObjectiveMessages[1]DelayTime = 0
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = False
Objectives[6]ObjectiveMessages[1]TypeTextMesage = True
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = 3279,915
Objectives[6]ObjectiveMessages[2]positionY = -4846,411
Objectives[6]ObjectiveMessages[2]positionZ = 110,8359
Objectives[6]ObjectiveMessages[2]Message = This is the place where you come to hide.
Objectives[6]ObjectiveMessages[2]Contact = CHAR_LAMAR
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = Yellow
Objectives[6]ObjectiveMessages[2]PlayFromStart = True
Objectives[6]ObjectiveMessages[2]Delay = False
Objectives[6]ObjectiveMessages[2]DelayTime = 0
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = False
Objectives[6]ObjectiveMessages[2]TypeTextMesage = True
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[7]Type = Hint_Objective
Objectives[7]Text = That way
Objectives[7]positionX = 3212,941
Objectives[7]positionY = -4814,627
Objectives[7]positionZ = 110,8147
Objectives[7]Hint_Time = 3
Objectives[7]Hint_FOV = 20
Objectives[7]Hint_Use_Position = True
Objectives[7]Hint_Use_Player = False
Objectives[7]Hint_Use_Actor = False
Objectives[7]Hint_Use_Vehicle = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 2
Objectives[7]ObjectiveMessages[0]positionX = 3283,063
Objectives[7]ObjectiveMessages[0]positionY = -4846,699
Objectives[7]ObjectiveMessages[0]positionZ = 110,8579
Objectives[7]ObjectiveMessages[0]Message = Oh, I understand now, which way should I go?
Objectives[7]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = Green
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = False
Objectives[7]ObjectiveMessages[0]TypeTextMesage = True
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 3286,256
Objectives[7]ObjectiveMessages[1]positionY = -4846,795
Objectives[7]ObjectiveMessages[1]positionZ = 110,8118
Objectives[7]ObjectiveMessages[1]Message = That way.
Objectives[7]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = Yellow
Objectives[7]ObjectiveMessages[1]PlayFromStart = True
Objectives[7]ObjectiveMessages[1]Delay = False
Objectives[7]ObjectiveMessages[1]DelayTime = 0
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = False
Objectives[7]ObjectiveMessages[1]TypeTextMesage = True
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[8]Type = GoTo_Actor
Objectives[8]Text = Go to Lamar's contact
Objectives[8]positionX = 3227,393
Objectives[8]positionY = -4684,868
Objectives[8]positionZ = 111,6356
Objectives[8]GoTo_Actor_ChangToCompanion = False
Objectives[8]GoTo_Actor_Distance = 3
Objectives[8]GoTo_Actor_Remove_Blip = True
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Hint_Objective
Objectives[9]Text = 
Objectives[9]positionX = 3227,393
Objectives[9]positionY = -4684,868
Objectives[9]positionZ = 111,6356
Objectives[9]Hint_Time = 8
Objectives[9]Hint_FOV = 30
Objectives[9]Hint_Use_Position = False
Objectives[9]Hint_Use_Player = False
Objectives[9]Hint_Use_Actor = True
Objectives[9]Hint_Use_Vehicle = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 5
Objectives[9]ObjectiveMessages[0]positionX = 3296,462
Objectives[9]ObjectiveMessages[0]positionY = -4847,239
Objectives[9]ObjectiveMessages[0]positionZ = 110,7445
Objectives[9]ObjectiveMessages[0]Message = Lamar, my friend.
Objectives[9]ObjectiveMessages[0]Contact = CHAR_MP_FAM_BOSS
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Blue
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = 3299,479
Objectives[9]ObjectiveMessages[1]positionY = -4847,564
Objectives[9]ObjectiveMessages[1]positionZ = 110,7445
Objectives[9]ObjectiveMessages[1]Message = Jerome, how are you? All right?
Objectives[9]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = Yellow
Objectives[9]ObjectiveMessages[1]PlayFromStart = True
Objectives[9]ObjectiveMessages[1]Delay = False
Objectives[9]ObjectiveMessages[1]DelayTime = 0
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = False
Objectives[9]ObjectiveMessages[1]TypeTextMesage = True
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = 3302,442
Objectives[9]ObjectiveMessages[2]positionY = -4847,771
Objectives[9]ObjectiveMessages[2]positionZ = 110,7445
Objectives[9]ObjectiveMessages[2]Message = A cold for penguins, but all good.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_MP_FAM_BOSS
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = Blue
Objectives[9]ObjectiveMessages[2]PlayFromStart = True
Objectives[9]ObjectiveMessages[2]Delay = False
Objectives[9]ObjectiveMessages[2]DelayTime = 0
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = False
Objectives[9]ObjectiveMessages[2]TypeTextMesage = True
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = 3305,295
Objectives[9]ObjectiveMessages[3]positionY = -4847,976
Objectives[9]ObjectiveMessages[3]positionZ = 110,7445
Objectives[9]ObjectiveMessages[3]Message = So guys, I've already talked to my friends, the stuff is ready to go, but this is not LS.
Objectives[9]ObjectiveMessages[3]Contact = CHAR_MP_FAM_BOSS
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = Blue
Objectives[9]ObjectiveMessages[3]PlayFromStart = True
Objectives[9]ObjectiveMessages[3]Delay = False
Objectives[9]ObjectiveMessages[3]DelayTime = 0
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = False
Objectives[9]ObjectiveMessages[3]TypeTextMesage = True
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[4]positionX = 3309,176
Objectives[9]ObjectiveMessages[4]positionY = -4848,252
Objectives[9]ObjectiveMessages[4]positionZ = 110,7445
Objectives[9]ObjectiveMessages[4]Message = They don't know you and they're a little suspicious, try not to bullshit.
Objectives[9]ObjectiveMessages[4]Contact = CHAR_MP_FAM_BOSS
Objectives[9]ObjectiveMessages[4]Sender = 
Objectives[9]ObjectiveMessages[4]Subject = 
Objectives[9]ObjectiveMessages[4]MessageColor = Blue
Objectives[9]ObjectiveMessages[4]PlayFromStart = True
Objectives[9]ObjectiveMessages[4]Delay = False
Objectives[9]ObjectiveMessages[4]DelayTime = 0
Objectives[9]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[4]TypeSubtitle = False
Objectives[9]ObjectiveMessages[4]TypeTextMesage = True
Objectives[9]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[10]Type = Hint_Objective
Objectives[10]Text = 
Objectives[10]positionX = 3256,925
Objectives[10]positionY = -4692,117
Objectives[10]positionZ = 111,8229
Objectives[10]Hint_Time = 8
Objectives[10]Hint_FOV = 20
Objectives[10]Hint_Use_Position = True
Objectives[10]Hint_Use_Player = False
Objectives[10]Hint_Use_Actor = False
Objectives[10]Hint_Use_Vehicle = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = GoTo_Actor
Objectives[11]Text = Go to the sellers
Objectives[11]positionX = 3258,3
Objectives[11]positionY = -4690,876
Objectives[11]positionZ = 111,8731
Objectives[11]GoTo_Actor_ChangToCompanion = False
Objectives[11]GoTo_Actor_Distance = 3
Objectives[11]GoTo_Actor_Remove_Blip = True
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 1
Objectives[11]ObjectiveMessages[0]positionX = 3315,183
Objectives[11]ObjectiveMessages[0]positionY = -4848,928
Objectives[11]ObjectiveMessages[0]positionZ = 110,7445
Objectives[11]ObjectiveMessages[0]Message = Emh, ok, let's go to talk to them.
Objectives[11]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Green
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[12]Type = Hint_Objective
Objectives[12]Text = 
Objectives[12]positionX = 3256,993
Objectives[12]positionY = -4688,006
Objectives[12]positionZ = 111,8731
Objectives[12]Hint_Time = 5
Objectives[12]Hint_FOV = 30
Objectives[12]Hint_Use_Position = False
Objectives[12]Hint_Use_Player = False
Objectives[12]Hint_Use_Actor = True
Objectives[12]Hint_Use_Vehicle = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 3
Objectives[12]mission_Vehicles[0]positionX = 3223,747
Objectives[12]mission_Vehicles[0]positionY = -4731,079
Objectives[12]mission_Vehicles[0]positionZ = 111,7222
Objectives[12]mission_Vehicles[0]Heading = 350,3172
Objectives[12]mission_Vehicles[0]Name = Pattuglia polizia
Objectives[12]mission_Vehicles[0]Model = policeold2
Objectives[12]mission_Vehicles[0]PrimaryColor = MetallicNauticalBlue
Objectives[12]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[12]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[0]HasPearlescent = False
Objectives[12]mission_Vehicles[0]Livery = 0
Objectives[12]mission_Vehicles[0]DirtLevel = 0
Objectives[12]mission_Vehicles[0]LockedForPlayer = False
Objectives[12]mission_Vehicles[0]Locked = False
Objectives[12]mission_Vehicles[0]Alarm = False
Objectives[12]mission_Vehicles[0]HotWired = False
Objectives[12]mission_Vehicles[0]Invincible = False
Objectives[12]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[0]Remove_After = 0
Objectives[12]mission_Vehicles[0]Survive_Number = 0
Objectives[12]mission_Vehicles[0]Failed_Text = 
Objectives[12]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 15
Objectives[12]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[12]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[12]mission_Vehicles[0]NeededForObjectiveHint[0] = 15
Objectives[12]mission_Vehicles[1]positionX = 3221,896
Objectives[12]mission_Vehicles[1]positionY = -4740,671
Objectives[12]mission_Vehicles[1]positionZ = 111,6715
Objectives[12]mission_Vehicles[1]Heading = 351,3826
Objectives[12]mission_Vehicles[1]Name = Rancher polizia
Objectives[12]mission_Vehicles[1]Model = policeold1
Objectives[12]mission_Vehicles[1]PrimaryColor = MetallicNauticalBlue
Objectives[12]mission_Vehicles[1]SecondaryColor = MetallicBlack
Objectives[12]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[1]HasPearlescent = False
Objectives[12]mission_Vehicles[1]Livery = 0
Objectives[12]mission_Vehicles[1]DirtLevel = 0
Objectives[12]mission_Vehicles[1]LockedForPlayer = False
Objectives[12]mission_Vehicles[1]Locked = False
Objectives[12]mission_Vehicles[1]Alarm = False
Objectives[12]mission_Vehicles[1]HotWired = False
Objectives[12]mission_Vehicles[1]Invincible = False
Objectives[12]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[1]Remove_After = 0
Objectives[12]mission_Vehicles[1]Survive_Number = 0
Objectives[12]mission_Vehicles[1]Failed_Text = 
Objectives[12]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 15
Objectives[12]mission_Vehicles[1]NeededForActorIndex[0] = 4
Objectives[12]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[2]positionX = 3221,395
Objectives[12]mission_Vehicles[2]positionY = -4748,417
Objectives[12]mission_Vehicles[2]positionZ = 111,5486
Objectives[12]mission_Vehicles[2]Heading = 350,2213
Objectives[12]mission_Vehicles[2]Name = Rancher polizia
Objectives[12]mission_Vehicles[2]Model = policeold1
Objectives[12]mission_Vehicles[2]PrimaryColor = MetallicNauticalBlue
Objectives[12]mission_Vehicles[2]SecondaryColor = MetallicBlack
Objectives[12]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[2]HasPearlescent = False
Objectives[12]mission_Vehicles[2]Livery = 0
Objectives[12]mission_Vehicles[2]DirtLevel = 0
Objectives[12]mission_Vehicles[2]LockedForPlayer = False
Objectives[12]mission_Vehicles[2]Locked = False
Objectives[12]mission_Vehicles[2]Alarm = False
Objectives[12]mission_Vehicles[2]HotWired = False
Objectives[12]mission_Vehicles[2]Invincible = False
Objectives[12]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[2]Remove_After = 0
Objectives[12]mission_Vehicles[2]Survive_Number = 0
Objectives[12]mission_Vehicles[2]Failed_Text = 
Objectives[12]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 15
Objectives[12]mission_Vehicles[2]NeededForActorIndex[0] = 6
Objectives[12]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 3
Objectives[12]ObjectiveMessages[0]positionX = 3322,238
Objectives[12]ObjectiveMessages[0]positionY = -4849,634
Objectives[12]ObjectiveMessages[0]positionZ = 110,7445
Objectives[12]ObjectiveMessages[0]Message = Hey man.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = Green
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = False
Objectives[12]ObjectiveMessages[0]TypeTextMesage = True
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = 3326,012
Objectives[12]ObjectiveMessages[1]positionY = -4850,005
Objectives[12]ObjectiveMessages[1]positionZ = 110,7445
Objectives[12]ObjectiveMessages[1]Message = Hey, are you the LS guys?
Objectives[12]ObjectiveMessages[1]Contact = CHAR_MP_FAM_BOSS
Objectives[12]ObjectiveMessages[1]Sender = 
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = White
Objectives[12]ObjectiveMessages[1]PlayFromStart = True
Objectives[12]ObjectiveMessages[1]Delay = False
Objectives[12]ObjectiveMessages[1]DelayTime = 0
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = False
Objectives[12]ObjectiveMessages[1]TypeTextMesage = True
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[2]positionX = 3328,682
Objectives[12]ObjectiveMessages[2]positionY = -4850,269
Objectives[12]ObjectiveMessages[2]positionZ = 110,7445
Objectives[12]ObjectiveMessages[2]Message = Yes, we are.
Objectives[12]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[12]ObjectiveMessages[2]Sender = 
Objectives[12]ObjectiveMessages[2]Subject = 
Objectives[12]ObjectiveMessages[2]MessageColor = Green
Objectives[12]ObjectiveMessages[2]PlayFromStart = True
Objectives[12]ObjectiveMessages[2]Delay = False
Objectives[12]ObjectiveMessages[2]DelayTime = 0
Objectives[12]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[2]TypeSubtitle = False
Objectives[12]ObjectiveMessages[2]TypeTextMesage = True
Objectives[12]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[13]Type = Random_Spawn_Objective
Objectives[13]positionX = 3220,59
Objectives[13]positionY = -4853,876
Objectives[13]positionZ = 111,3116
Objectives[13]Random_Actors_Actor_Model_Name = s_m_m_snowcop_01
Objectives[13]Random_Actors_Vehicle_Model_Name = policeold1
Objectives[13]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[13]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[13]Random_Actors_Weapon_Model_Name = Pistol
Objectives[13]Random_Actors_Passenger = True
Objectives[13]Random_Actors_Fill_With_Occupants = True
Objectives[13]Random_Actors_Max_Count = 5
Objectives[13]Random_Actors_Max_ReSpawn = 3
Objectives[13]Random_Actors_Spawn_End = False
Objectives[13]Random_Actors_Spawn_Actors_Only = False
Objectives[13]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[13]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[13]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[13]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Mission_Settings_Objective
Objectives[14]positionX = 3222,891
Objectives[14]positionY = -4853,476
Objectives[14]positionZ = 111,5251
Objectives[14]MissionSettings_TimesOfDay = Current
Objectives[14]MissionSettings_Weather = Current
Objectives[14]MissionSettings_WantedLevel = 2
Objectives[14]MissionSettings_SetWantedLevelNow = 2
Objectives[14]MissionSettings_StartNightvision = False
Objectives[14]MissionSettings_StopNightvision = False
Objectives[14]MissionSettings_StartSeethrough = False
Objectives[14]MissionSettings_StopSeethrough = False
Objectives[14]MissionSettings_StartMusic = False
Objectives[14]MissionSettings_StopMusic = False
Objectives[14]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Hint_Objective
Objectives[15]Text = 
Objectives[15]positionX = 3222,393
Objectives[15]positionY = -4730,213
Objectives[15]positionZ = 111,2083
Objectives[15]Hint_Time = 5
Objectives[15]Hint_FOV = 20
Objectives[15]Hint_Use_Position = False
Objectives[15]Hint_Use_Player = False
Objectives[15]Hint_Use_Actor = False
Objectives[15]Hint_Use_Vehicle = True
Objectives[15]mission_ActorsCount = 8
Objectives[15]mission_Actors[0]SpawnInVehicle = True
Objectives[15]mission_Actors[0]SeatIndex = -1
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 0
Objectives[15]mission_Actors[0]positionX = 3223,747
Objectives[15]mission_Actors[0]positionY = -4731,079
Objectives[15]mission_Actors[0]positionZ = 111,7222
Objectives[15]mission_Actors[0]Heading = 350,3172
Objectives[15]mission_Actors[0]String_Name = s_m_m_snowcop_01
Objectives[15]mission_Actors[0]Relationship_Group = Enemy1
Objectives[15]mission_Actors[0]AddBlip = False
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = False
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[0]AlwaysFight = True
Objectives[15]mission_Actors[0]Seeing_Range = 30
Objectives[15]mission_Actors[0]Hearing_Range = 30
Objectives[15]mission_Actors[0]CombatMovement = Offensive
Objectives[15]mission_Actors[0]weapon = Pistol
Objectives[15]mission_Actors[0]Variation = Random
Objectives[15]mission_Actors[0]Task = 99
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[0]Task_List_Count = 4
Objectives[15]mission_Actors[0]Task_Repeat = False
Objectives[15]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[0]Task_List[0]PositionX = 3222,556
Objectives[15]mission_Actors[0]Task_List[0]PositionY = -4729,007
Objectives[15]mission_Actors[0]Task_List[0]PositionZ = 111,7272
Objectives[15]mission_Actors[0]Task_List[0]Block = True
Objectives[15]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[0]Task_List[1]PositionX = 3222,048
Objectives[15]mission_Actors[0]Task_List[1]PositionY = -4730,467
Objectives[15]mission_Actors[0]Task_List[1]PositionZ = 111,7042
Objectives[15]mission_Actors[0]Task_List[1]Speed = 1
Objectives[15]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[0]Task_List[2]Type = Drive
Objectives[15]mission_Actors[0]Task_List[2]PositionX = 3246,617
Objectives[15]mission_Actors[0]Task_List[2]PositionY = -4688,175
Objectives[15]mission_Actors[0]Task_List[2]PositionZ = 112,1357
Objectives[15]mission_Actors[0]Task_List[2]Speed = 100
Objectives[15]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[15]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[0]Task_List[2]Reverse = False
Objectives[15]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[15]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[0]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[0]Task_List[3]PositionX = 3222,556
Objectives[15]mission_Actors[0]Task_List[3]PositionY = -4729,007
Objectives[15]mission_Actors[0]Task_List[3]PositionZ = 111,7272
Objectives[15]mission_Actors[0]Task_List[3]Block = False
Objectives[15]mission_Actors[1]SpawnInVehicle = True
Objectives[15]mission_Actors[1]SeatIndex = 0
Objectives[15]mission_Actors[1]Survive_Number = 0
Objectives[15]mission_Actors[1]Failed_Text = 
Objectives[15]mission_Actors[1]Remove_After = 0
Objectives[15]mission_Actors[1]positionX = 3223,747
Objectives[15]mission_Actors[1]positionY = -4731,079
Objectives[15]mission_Actors[1]positionZ = 111,7222
Objectives[15]mission_Actors[1]Heading = 350,3172
Objectives[15]mission_Actors[1]String_Name = s_m_m_snowcop_01
Objectives[15]mission_Actors[1]Relationship_Group = Enemy1
Objectives[15]mission_Actors[1]AddBlip = False
Objectives[15]mission_Actors[1]ShowCone = False
Objectives[15]mission_Actors[1]Invincible = False
Objectives[15]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[1]AlwaysFight = True
Objectives[15]mission_Actors[1]Seeing_Range = 30
Objectives[15]mission_Actors[1]Hearing_Range = 30
Objectives[15]mission_Actors[1]CombatMovement = Offensive
Objectives[15]mission_Actors[1]weapon = Pistol
Objectives[15]mission_Actors[1]Variation = Random
Objectives[15]mission_Actors[1]Task = 0
Objectives[15]mission_Actors[1]Task_Guard_Range = 5
Objectives[15]mission_Actors[1]Task_Stay_In_Range = True
Objectives[15]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[1]Task_Scenario = NONE
Objectives[15]mission_Actors[2]SpawnInVehicle = True
Objectives[15]mission_Actors[2]SeatIndex = 1
Objectives[15]mission_Actors[2]Survive_Number = 0
Objectives[15]mission_Actors[2]Failed_Text = 
Objectives[15]mission_Actors[2]Remove_After = 0
Objectives[15]mission_Actors[2]positionX = 3223,747
Objectives[15]mission_Actors[2]positionY = -4731,079
Objectives[15]mission_Actors[2]positionZ = 111,7222
Objectives[15]mission_Actors[2]Heading = 350,3172
Objectives[15]mission_Actors[2]String_Name = s_m_m_snowcop_01
Objectives[15]mission_Actors[2]Relationship_Group = Enemy1
Objectives[15]mission_Actors[2]AddBlip = False
Objectives[15]mission_Actors[2]ShowCone = False
Objectives[15]mission_Actors[2]Invincible = False
Objectives[15]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[2]AlwaysFight = True
Objectives[15]mission_Actors[2]Seeing_Range = 30
Objectives[15]mission_Actors[2]Hearing_Range = 30
Objectives[15]mission_Actors[2]CombatMovement = Offensive
Objectives[15]mission_Actors[2]weapon = Pistol
Objectives[15]mission_Actors[2]Variation = Random
Objectives[15]mission_Actors[2]Task = 0
Objectives[15]mission_Actors[2]Task_Guard_Range = 5
Objectives[15]mission_Actors[2]Task_Stay_In_Range = True
Objectives[15]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[2]Task_Scenario = NONE
Objectives[15]mission_Actors[3]SpawnInVehicle = True
Objectives[15]mission_Actors[3]SeatIndex = 2
Objectives[15]mission_Actors[3]Survive_Number = 0
Objectives[15]mission_Actors[3]Failed_Text = 
Objectives[15]mission_Actors[3]Remove_After = 0
Objectives[15]mission_Actors[3]positionX = 3223,747
Objectives[15]mission_Actors[3]positionY = -4731,079
Objectives[15]mission_Actors[3]positionZ = 111,7222
Objectives[15]mission_Actors[3]Heading = 350,3172
Objectives[15]mission_Actors[3]String_Name = s_m_m_snowcop_01
Objectives[15]mission_Actors[3]Relationship_Group = Enemy1
Objectives[15]mission_Actors[3]AddBlip = False
Objectives[15]mission_Actors[3]ShowCone = False
Objectives[15]mission_Actors[3]Invincible = False
Objectives[15]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[3]AlwaysFight = True
Objectives[15]mission_Actors[3]Seeing_Range = 30
Objectives[15]mission_Actors[3]Hearing_Range = 30
Objectives[15]mission_Actors[3]CombatMovement = Offensive
Objectives[15]mission_Actors[3]weapon = Pistol
Objectives[15]mission_Actors[3]Variation = Random
Objectives[15]mission_Actors[3]Task = 0
Objectives[15]mission_Actors[3]Task_Guard_Range = 5
Objectives[15]mission_Actors[3]Task_Stay_In_Range = True
Objectives[15]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[3]Task_Scenario = NONE
Objectives[15]mission_Actors[4]SpawnInVehicle = True
Objectives[15]mission_Actors[4]SeatIndex = -1
Objectives[15]mission_Actors[4]Survive_Number = 0
Objectives[15]mission_Actors[4]Failed_Text = 
Objectives[15]mission_Actors[4]Remove_After = 0
Objectives[15]mission_Actors[4]positionX = 3221,896
Objectives[15]mission_Actors[4]positionY = -4740,671
Objectives[15]mission_Actors[4]positionZ = 111,6715
Objectives[15]mission_Actors[4]Heading = 351,3826
Objectives[15]mission_Actors[4]String_Name = s_m_m_snowcop_01
Objectives[15]mission_Actors[4]Relationship_Group = Enemy1
Objectives[15]mission_Actors[4]AddBlip = False
Objectives[15]mission_Actors[4]ShowCone = False
Objectives[15]mission_Actors[4]Invincible = False
Objectives[15]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[4]AlwaysFight = True
Objectives[15]mission_Actors[4]Seeing_Range = 30
Objectives[15]mission_Actors[4]Hearing_Range = 30
Objectives[15]mission_Actors[4]CombatMovement = Offensive
Objectives[15]mission_Actors[4]weapon = Pistol
Objectives[15]mission_Actors[4]Variation = Random
Objectives[15]mission_Actors[4]Task = 99
Objectives[15]mission_Actors[4]Task_Guard_Range = 5
Objectives[15]mission_Actors[4]Task_Stay_In_Range = True
Objectives[15]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[4]Task_Scenario = NONE
Objectives[15]mission_Actors[4]Task_List_Count = 4
Objectives[15]mission_Actors[4]Task_Repeat = False
Objectives[15]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[4]Task_List[0]PositionX = 3220,884
Objectives[15]mission_Actors[4]Task_List[0]PositionY = -4738,305
Objectives[15]mission_Actors[4]Task_List[0]PositionZ = 111,5819
Objectives[15]mission_Actors[4]Task_List[0]Block = True
Objectives[15]mission_Actors[4]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[4]Task_List[1]PositionX = 3221,54
Objectives[15]mission_Actors[4]Task_List[1]PositionY = -4740,086
Objectives[15]mission_Actors[4]Task_List[1]PositionZ = 111,5545
Objectives[15]mission_Actors[4]Task_List[1]Speed = 1
Objectives[15]mission_Actors[4]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[4]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[4]Task_List[2]Type = Drive
Objectives[15]mission_Actors[4]Task_List[2]PositionX = 3241,177
Objectives[15]mission_Actors[4]Task_List[2]PositionY = -4687,209
Objectives[15]mission_Actors[4]Task_List[2]PositionZ = 112,1357
Objectives[15]mission_Actors[4]Task_List[2]Speed = 100
Objectives[15]mission_Actors[4]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[4]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[4]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[4]Task_List[2]AvoidActors = True
Objectives[15]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[4]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[4]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[4]Task_List[2]Reverse = False
Objectives[15]mission_Actors[4]Task_List[2]TakeShortestPath = False
Objectives[15]mission_Actors[4]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[4]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[4]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[4]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[4]Task_List[3]PositionX = 3220,884
Objectives[15]mission_Actors[4]Task_List[3]PositionY = -4738,305
Objectives[15]mission_Actors[4]Task_List[3]PositionZ = 111,5819
Objectives[15]mission_Actors[4]Task_List[3]Block = False
Objectives[15]mission_Actors[5]SpawnInVehicle = True
Objectives[15]mission_Actors[5]SeatIndex = 0
Objectives[15]mission_Actors[5]Survive_Number = 0
Objectives[15]mission_Actors[5]Failed_Text = 
Objectives[15]mission_Actors[5]Remove_After = 0
Objectives[15]mission_Actors[5]positionX = 3221,395
Objectives[15]mission_Actors[5]positionY = -4748,417
Objectives[15]mission_Actors[5]positionZ = 111,5486
Objectives[15]mission_Actors[5]Heading = 350,2213
Objectives[15]mission_Actors[5]String_Name = s_m_m_snowcop_01
Objectives[15]mission_Actors[5]Relationship_Group = Enemy1
Objectives[15]mission_Actors[5]AddBlip = False
Objectives[15]mission_Actors[5]ShowCone = False
Objectives[15]mission_Actors[5]Invincible = False
Objectives[15]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[5]AlwaysFight = True
Objectives[15]mission_Actors[5]Seeing_Range = 30
Objectives[15]mission_Actors[5]Hearing_Range = 30
Objectives[15]mission_Actors[5]CombatMovement = Offensive
Objectives[15]mission_Actors[5]weapon = Pistol
Objectives[15]mission_Actors[5]Variation = Random
Objectives[15]mission_Actors[5]Task = 0
Objectives[15]mission_Actors[5]Task_Guard_Range = 5
Objectives[15]mission_Actors[5]Task_Stay_In_Range = True
Objectives[15]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[5]Task_Scenario = NONE
Objectives[15]mission_Actors[6]SpawnInVehicle = True
Objectives[15]mission_Actors[6]SeatIndex = -1
Objectives[15]mission_Actors[6]Survive_Number = 0
Objectives[15]mission_Actors[6]Failed_Text = 
Objectives[15]mission_Actors[6]Remove_After = 0
Objectives[15]mission_Actors[6]positionX = 3221,395
Objectives[15]mission_Actors[6]positionY = -4748,417
Objectives[15]mission_Actors[6]positionZ = 111,5486
Objectives[15]mission_Actors[6]Heading = 350,2213
Objectives[15]mission_Actors[6]String_Name = s_m_m_snowcop_01
Objectives[15]mission_Actors[6]Relationship_Group = Enemy1
Objectives[15]mission_Actors[6]AddBlip = False
Objectives[15]mission_Actors[6]ShowCone = False
Objectives[15]mission_Actors[6]Invincible = False
Objectives[15]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[6]AlwaysFight = True
Objectives[15]mission_Actors[6]Seeing_Range = 30
Objectives[15]mission_Actors[6]Hearing_Range = 30
Objectives[15]mission_Actors[6]CombatMovement = Offensive
Objectives[15]mission_Actors[6]weapon = Pistol
Objectives[15]mission_Actors[6]Variation = Random
Objectives[15]mission_Actors[6]Task = 99
Objectives[15]mission_Actors[6]Task_Guard_Range = 5
Objectives[15]mission_Actors[6]Task_Stay_In_Range = True
Objectives[15]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[6]Task_Scenario = NONE
Objectives[15]mission_Actors[6]Task_List_Count = 4
Objectives[15]mission_Actors[6]Task_Repeat = False
Objectives[15]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[6]Task_List[0]PositionX = 3219,569
Objectives[15]mission_Actors[6]Task_List[0]PositionY = -4745,885
Objectives[15]mission_Actors[6]Task_List[0]PositionZ = 111,4641
Objectives[15]mission_Actors[6]Task_List[0]Block = True
Objectives[15]mission_Actors[6]Task_List[1]Type = EnterVehicle
Objectives[15]mission_Actors[6]Task_List[1]PositionX = 3221,223
Objectives[15]mission_Actors[6]Task_List[1]PositionY = -4748,182
Objectives[15]mission_Actors[6]Task_List[1]PositionZ = 111,4288
Objectives[15]mission_Actors[6]Task_List[1]Speed = 1
Objectives[15]mission_Actors[6]Task_List[1]SeatIndex = -1
Objectives[15]mission_Actors[6]Task_List[1]TaskIndex = 1
Objectives[15]mission_Actors[6]Task_List[2]Type = Drive
Objectives[15]mission_Actors[6]Task_List[2]PositionX = 3246,64
Objectives[15]mission_Actors[6]Task_List[2]PositionY = -4691,438
Objectives[15]mission_Actors[6]Task_List[2]PositionZ = 112,1853
Objectives[15]mission_Actors[6]Task_List[2]Speed = 100
Objectives[15]mission_Actors[6]Task_List[2]StopBeforeVehicles = False
Objectives[15]mission_Actors[6]Task_List[2]StopBeforeActors = False
Objectives[15]mission_Actors[6]Task_List[2]AvoidVehicles = True
Objectives[15]mission_Actors[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[15]mission_Actors[6]Task_List[2]AvoidActors = True
Objectives[15]mission_Actors[6]Task_List[2]AvoidObjects = True
Objectives[15]mission_Actors[6]Task_List[2]StopAtLights = False
Objectives[15]mission_Actors[6]Task_List[2]UseBlinkers = True
Objectives[15]mission_Actors[6]Task_List[2]AllowGoingWrongWay = True
Objectives[15]mission_Actors[6]Task_List[2]Reverse = False
Objectives[15]mission_Actors[6]Task_List[2]TakeShortestPath = False
Objectives[15]mission_Actors[6]Task_List[2]IgnoreRoads = False
Objectives[15]mission_Actors[6]Task_List[2]IgnoreAllPathing = False
Objectives[15]mission_Actors[6]Task_List[2]AvoidHighWays = False
Objectives[15]mission_Actors[6]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[15]mission_Actors[6]Task_List[3]PositionX = 3219,569
Objectives[15]mission_Actors[6]Task_List[3]PositionY = -4745,885
Objectives[15]mission_Actors[6]Task_List[3]PositionZ = 111,4641
Objectives[15]mission_Actors[6]Task_List[3]Block = False
Objectives[15]mission_Actors[7]SpawnInVehicle = True
Objectives[15]mission_Actors[7]SeatIndex = 0
Objectives[15]mission_Actors[7]Survive_Number = 0
Objectives[15]mission_Actors[7]Failed_Text = 
Objectives[15]mission_Actors[7]Remove_After = 0
Objectives[15]mission_Actors[7]positionX = 3221,896
Objectives[15]mission_Actors[7]positionY = -4740,671
Objectives[15]mission_Actors[7]positionZ = 111,6715
Objectives[15]mission_Actors[7]Heading = 351,3826
Objectives[15]mission_Actors[7]String_Name = s_m_m_snowcop_01
Objectives[15]mission_Actors[7]Relationship_Group = Enemy1
Objectives[15]mission_Actors[7]AddBlip = False
Objectives[15]mission_Actors[7]ShowCone = False
Objectives[15]mission_Actors[7]Invincible = False
Objectives[15]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[7]AlwaysFight = True
Objectives[15]mission_Actors[7]Seeing_Range = 30
Objectives[15]mission_Actors[7]Hearing_Range = 30
Objectives[15]mission_Actors[7]CombatMovement = Offensive
Objectives[15]mission_Actors[7]weapon = Pistol
Objectives[15]mission_Actors[7]Variation = Random
Objectives[15]mission_Actors[7]Task = 0
Objectives[15]mission_Actors[7]Task_Guard_Range = 5
Objectives[15]mission_Actors[7]Task_Stay_In_Range = True
Objectives[15]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[7]Task_Scenario = NONE
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 2
Objectives[15]ObjectiveMessages[0]positionX = 3337,405
Objectives[15]ObjectiveMessages[0]positionY = -4850,895
Objectives[15]ObjectiveMessages[0]positionZ = 110,812
Objectives[15]ObjectiveMessages[0]Message = Hey boss, something's wrong.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = White
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 3340,438
Objectives[15]ObjectiveMessages[1]positionY = -4851,116
Objectives[15]ObjectiveMessages[1]positionZ = 110,8152
Objectives[15]ObjectiveMessages[1]Message = Shit, police, get your guns out.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_MP_FAM_BOSS
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = White
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = 3260,664
Objectives[16]positionY = -4675,889
Objectives[16]positionZ = 111,881
Objectives[16]SetPlayerActor_Use_Player = True
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[16]SetPlayerActor_Use_Actor = False
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 1
Objectives[16]Task_List[0]Type = WalkTo
Objectives[16]Task_List[0]DestinationX = 3261,568
Objectives[16]Task_List[0]DestinationY = -4660,328
Objectives[16]Task_List[0]DestinationZ = 113,3185
Objectives[16]Task_List[0]Rotation = 239,9655
Objectives[16]Task_List[0]Speed = 2
Objectives[16]Task_List[0]GoStraitToCoord = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Hint_Objective
Objectives[17]Text = 
Objectives[17]positionX = 3188,7
Objectives[17]positionY = -4837,928
Objectives[17]positionZ = 110,7449
Objectives[17]Hint_Time = 8
Objectives[17]Hint_FOV = 40
Objectives[17]Hint_Use_Position = False
Objectives[17]Hint_Use_Player = False
Objectives[17]Hint_Use_Actor = True
Objectives[17]Hint_Use_Vehicle = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 4
Objectives[17]ObjectiveMessages[0]positionX = 3346,34
Objectives[17]ObjectiveMessages[0]positionY = -4851,564
Objectives[17]ObjectiveMessages[0]positionZ = 110,7674
Objectives[17]ObjectiveMessages[0]Message = Shit, what the fuck is going on?
Objectives[17]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = Yellow
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = False
Objectives[17]ObjectiveMessages[0]TypeTextMesage = True
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 3353,327
Objectives[17]ObjectiveMessages[1]positionY = -4852,073
Objectives[17]ObjectiveMessages[1]positionZ = 110,7556
Objectives[17]ObjectiveMessages[1]Message = I don't know, but I'm not going to fight this war, it's not our problem.
Objectives[17]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = Green
Objectives[17]ObjectiveMessages[1]PlayFromStart = True
Objectives[17]ObjectiveMessages[1]Delay = False
Objectives[17]ObjectiveMessages[1]DelayTime = 0
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = False
Objectives[17]ObjectiveMessages[1]TypeTextMesage = True
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 3356,158
Objectives[17]ObjectiveMessages[2]positionY = -4852,275
Objectives[17]ObjectiveMessages[2]positionZ = 110,7519
Objectives[17]ObjectiveMessages[2]Message = Let's find a way to get outta here.
Objectives[17]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = Green
Objectives[17]ObjectiveMessages[2]PlayFromStart = True
Objectives[17]ObjectiveMessages[2]Delay = False
Objectives[17]ObjectiveMessages[2]DelayTime = 0
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = False
Objectives[17]ObjectiveMessages[2]TypeTextMesage = True
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[3]positionX = 3358,967
Objectives[17]ObjectiveMessages[3]positionY = -4852,472
Objectives[17]ObjectiveMessages[3]positionZ = 110,7373
Objectives[17]ObjectiveMessages[3]Message = Ok, go, I'll follow you.
Objectives[17]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[17]ObjectiveMessages[3]Sender = 
Objectives[17]ObjectiveMessages[3]Subject = 
Objectives[17]ObjectiveMessages[3]MessageColor = Yellow
Objectives[17]ObjectiveMessages[3]PlayFromStart = True
Objectives[17]ObjectiveMessages[3]Delay = False
Objectives[17]ObjectiveMessages[3]DelayTime = 0
Objectives[17]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[3]TypeSubtitle = False
Objectives[17]ObjectiveMessages[3]TypeTextMesage = True
Objectives[17]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[18]Text = Out of here
Objectives[18]Type = Leave_Area
Objectives[18]positionX = 3248,14
Objectives[18]positionY = -4686,289
Objectives[18]positionZ = 111,7252
Objectives[18]Leave_Area_Distance = 200
Objectives[18]Leave_Area_Use_Objective_Position = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Random_Spawn_Objective
Objectives[19]positionX = 3222,891
Objectives[19]positionY = -4853,476
Objectives[19]positionZ = 111,5251
Objectives[19]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[19]Random_Actors_Vehicle_Model_Name = blista
Objectives[19]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[19]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[19]Random_Actors_Weapon_Model_Name = Pistol
Objectives[19]Random_Actors_Passenger = True
Objectives[19]Random_Actors_Fill_With_Occupants = True
Objectives[19]Random_Actors_Max_Count = 3
Objectives[19]Random_Actors_Max_ReSpawn = 3
Objectives[19]Random_Actors_Spawn_End = True
Objectives[19]Random_Actors_Spawn_Actors_Only = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[19]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Mission_Settings_Objective
Objectives[20]positionX = 3239,614
Objectives[20]positionY = -4686,3
Objectives[20]positionZ = 111,6372
Objectives[20]MissionSettings_TimesOfDay = Current
Objectives[20]MissionSettings_Weather = Current
Objectives[20]MissionSettings_WantedLevel = Current
Objectives[20]MissionSettings_SetWantedLevelNow = 0
Objectives[20]MissionSettings_StartNightvision = False
Objectives[20]MissionSettings_StopNightvision = False
Objectives[20]MissionSettings_StartSeethrough = False
Objectives[20]MissionSettings_StopSeethrough = False
Objectives[20]MissionSettings_StartMusic = False
Objectives[20]MissionSettings_StopMusic = False
Objectives[20]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = Go under the railroad bridge
Objectives[21]Text2 = 
Objectives[21]Text3 = 
Objectives[21]Failed_Text = 
Objectives[21]Type = Checkpoint
Objectives[21]Checkpoint_Type = 45
Objectives[21]Reserved = 1
Objectives[21]ColorR = 255
Objectives[21]ColorG = 255
Objectives[21]ColorB = 0
Objectives[21]ColorA = 255
Objectives[21]IconColorR = 255
Objectives[21]IconColorG = 255
Objectives[21]IconColorB = 0
Objectives[21]IconColorA = 255
Objectives[21]positionX = 3864,69
Objectives[21]positionY = -4960,415
Objectives[21]positionZ = 91,99771
Objectives[21]Heading = -730
Objectives[21]Diameter = 3
Objectives[21]minimum_hight = 1
Objectives[21]maximum_hight = 10
Objectives[21]TriggerDistance = 1,5
Objectives[21]PlaySound = False
Objectives[21]LoseWanted = True
Objectives[21]Stop_Vehicle = False
Objectives[21]DeliverVehicleOnly = False
Objectives[21]DeliverTrailor = False
Objectives[21]DeliverTowTruck = False
Objectives[21]DeliverVehicleCargobob = False
Objectives[21]DeliverPropCargobob = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 5
Objectives[21]ObjectiveMessages[0]positionX = 3366,762
Objectives[21]ObjectiveMessages[0]positionY = -4852,892
Objectives[21]ObjectiveMessages[0]positionZ = 110,7013
Objectives[21]ObjectiveMessages[0]Message = Shit, we almost got caught up in the trap.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = Green
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = False
Objectives[21]ObjectiveMessages[0]TypeTextMesage = True
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = 3369,329
Objectives[21]ObjectiveMessages[1]positionY = -4853,028
Objectives[21]ObjectiveMessages[1]positionZ = 110,7067
Objectives[21]ObjectiveMessages[1]Message = I know, we got lucky.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = Yellow
Objectives[21]ObjectiveMessages[1]PlayFromStart = True
Objectives[21]ObjectiveMessages[1]Delay = False
Objectives[21]ObjectiveMessages[1]DelayTime = 0
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = False
Objectives[21]ObjectiveMessages[1]TypeTextMesage = True
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = 3373,575
Objectives[21]ObjectiveMessages[2]positionY = -4852,941
Objectives[21]ObjectiveMessages[2]positionZ = 110,7035
Objectives[21]ObjectiveMessages[2]Message = Hey, wait, it's Jerome, he's calling me.
Objectives[21]ObjectiveMessages[2]Contact = CHAR_LAMAR
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = Yellow
Objectives[21]ObjectiveMessages[2]PlayFromStart = True
Objectives[21]ObjectiveMessages[2]Delay = False
Objectives[21]ObjectiveMessages[2]DelayTime = 0
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = False
Objectives[21]ObjectiveMessages[2]TypeTextMesage = True
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[3]positionX = 3375,971
Objectives[21]ObjectiveMessages[3]positionY = -4853,182
Objectives[21]ObjectiveMessages[3]positionZ = 110,6978
Objectives[21]ObjectiveMessages[3]Message = Hey guys, we need to talk, get rid of the police and meet me under the railroad bridge.
Objectives[21]ObjectiveMessages[3]Contact = CHAR_MP_FAM_BOSS
Objectives[21]ObjectiveMessages[3]Sender = 
Objectives[21]ObjectiveMessages[3]Subject = 
Objectives[21]ObjectiveMessages[3]MessageColor = Blue
Objectives[21]ObjectiveMessages[3]PlayFromStart = True
Objectives[21]ObjectiveMessages[3]Delay = False
Objectives[21]ObjectiveMessages[3]DelayTime = 0
Objectives[21]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[3]TypeSubtitle = False
Objectives[21]ObjectiveMessages[3]TypeTextMesage = True
Objectives[21]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[4]positionX = 3379,543
Objectives[21]ObjectiveMessages[4]positionY = -4853,438
Objectives[21]ObjectiveMessages[4]positionZ = 110,7014
Objectives[21]ObjectiveMessages[4]Message = Ok, here we come.
Objectives[21]ObjectiveMessages[4]Contact = CHAR_LAMAR
Objectives[21]ObjectiveMessages[4]Sender = 
Objectives[21]ObjectiveMessages[4]Subject = 
Objectives[21]ObjectiveMessages[4]MessageColor = Yellow
Objectives[21]ObjectiveMessages[4]PlayFromStart = True
Objectives[21]ObjectiveMessages[4]Delay = False
Objectives[21]ObjectiveMessages[4]DelayTime = 0
Objectives[21]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[4]TypeSubtitle = False
Objectives[21]ObjectiveMessages[4]TypeTextMesage = True
Objectives[21]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[22]Text = Wait Jerome
Objectives[22]Type = Timeout_Objective
Objectives[22]positionX = 3862,215
Objectives[22]positionY = -4963,929
Objectives[22]positionZ = 92,00596
Objectives[22]Timeout_Min = 0
Objectives[22]Timeout_Sec = 10
Objectives[22]mission_ActorsCount = 1
Objectives[22]mission_Actors[0]Survive_Number = 0
Objectives[22]mission_Actors[0]Failed_Text = 
Objectives[22]mission_Actors[0]Remove_After = 0
Objectives[22]mission_Actors[0]positionX = 3859,605
Objectives[22]mission_Actors[0]positionY = -5008,681
Objectives[22]mission_Actors[0]positionZ = 111,749
Objectives[22]mission_Actors[0]Heading = 38,46436
Objectives[22]mission_Actors[0]String_Name = g_m_y_famca_01
Objectives[22]mission_Actors[0]Relationship_Group = Friend
Objectives[22]mission_Actors[0]AddBlip = False
Objectives[22]mission_Actors[0]ShowCone = False
Objectives[22]mission_Actors[0]Invincible = True
Objectives[22]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[0]AlwaysFight = True
Objectives[22]mission_Actors[0]Seeing_Range = 30
Objectives[22]mission_Actors[0]Hearing_Range = 30
Objectives[22]mission_Actors[0]CombatMovement = Offensive
Objectives[22]mission_Actors[0]weapon = Unarmed
Objectives[22]mission_Actors[0]Variation = Default
Objectives[22]mission_Actors[0]Task = 99
Objectives[22]mission_Actors[0]Task_Guard_Range = 5
Objectives[22]mission_Actors[0]Task_Stay_In_Range = True
Objectives[22]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[0]Task_Scenario = NONE
Objectives[22]mission_Actors[0]Task_List_Count = 2
Objectives[22]mission_Actors[0]Task_Repeat = False
Objectives[22]mission_Actors[0]Task_List[0]Type = Pause
Objectives[22]mission_Actors[0]Task_List[0]PositionX = 3861,623
Objectives[22]mission_Actors[0]Task_List[0]PositionY = -5008,514
Objectives[22]mission_Actors[0]Task_List[0]PositionZ = 111,1079
Objectives[22]mission_Actors[0]Task_List[0]time = 10
Objectives[22]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[22]mission_Actors[0]Task_List[1]DestinationX = 3863,66
Objectives[22]mission_Actors[0]Task_List[1]DestinationY = -4963,412
Objectives[22]mission_Actors[0]Task_List[1]DestinationZ = 92,49771
Objectives[22]mission_Actors[0]Task_List[1]Rotation = -730
Objectives[22]mission_Actors[0]Task_List[1]Speed = 1,5
Objectives[22]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[22]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[22]mission_Actors[0]NeededForObjectiveHint[0] = 23
Objectives[22]mission_Actors[0]NeededForObjectiveHint[1] = 25
Objectives[22]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[22]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 26
Objectives[22]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[22]mission_Actors[0]NeededForObjectiveGoToActor[0] = 24
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 2
Objectives[22]ObjectiveMessages[0]positionX = 3386,423
Objectives[22]ObjectiveMessages[0]positionY = -4854,463
Objectives[22]ObjectiveMessages[0]positionZ = 110,7224
Objectives[22]ObjectiveMessages[0]Message = Is this the railroad bridge?
Objectives[22]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = Yellow
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = False
Objectives[22]ObjectiveMessages[0]TypeTextMesage = True
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = 3388,836
Objectives[22]ObjectiveMessages[1]positionY = -4854,744
Objectives[22]ObjectiveMessages[1]positionZ = 110,7219
Objectives[22]ObjectiveMessages[1]Message = I think so.
Objectives[22]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = Green
Objectives[22]ObjectiveMessages[1]PlayFromStart = True
Objectives[22]ObjectiveMessages[1]Delay = False
Objectives[22]ObjectiveMessages[1]DelayTime = 0
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = False
Objectives[22]ObjectiveMessages[1]TypeTextMesage = True
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[23]Type = Hint_Objective
Objectives[23]Text = 
Objectives[23]positionX = 3859,559
Objectives[23]positionY = -5008,301
Objectives[23]positionZ = 110,6914
Objectives[23]Hint_Time = 10
Objectives[23]Hint_FOV = 20
Objectives[23]Hint_Use_Position = False
Objectives[23]Hint_Use_Player = False
Objectives[23]Hint_Use_Actor = True
Objectives[23]Hint_Use_Vehicle = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 1
Objectives[23]ObjectiveMessages[0]positionX = 3395,05
Objectives[23]ObjectiveMessages[0]positionY = -4855,018
Objectives[23]ObjectiveMessages[0]positionZ = 110,7221
Objectives[23]ObjectiveMessages[0]Message = There's Jerome.
Objectives[23]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = Yellow
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = False
Objectives[23]ObjectiveMessages[0]TypeTextMesage = True
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[24]Type = GoTo_Actor
Objectives[24]Text = Go to Jerome
Objectives[24]positionX = 3859,542
Objectives[24]positionY = -5008,316
Objectives[24]positionZ = 110,6951
Objectives[24]GoTo_Actor_ChangToCompanion = True
Objectives[24]GoTo_Actor_Distance = 3
Objectives[24]GoTo_Actor_Remove_Blip = True
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Hint_Objective
Objectives[25]Text = 
Objectives[25]positionX = 3855,295
Objectives[25]positionY = -5009,75
Objectives[25]positionZ = 110,4014
Objectives[25]Hint_Time = 16
Objectives[25]Hint_FOV = 30
Objectives[25]Hint_Use_Position = False
Objectives[25]Hint_Use_Player = False
Objectives[25]Hint_Use_Actor = True
Objectives[25]Hint_Use_Vehicle = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 5
Objectives[25]ObjectiveMessages[0]positionX = 3403,038
Objectives[25]ObjectiveMessages[0]positionY = -4856,228
Objectives[25]ObjectiveMessages[0]positionZ = 110,7395
Objectives[25]ObjectiveMessages[0]Message = Jerome, what the fuck happened?
Objectives[25]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Yellow
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 3406,304
Objectives[25]ObjectiveMessages[1]positionY = -4856,543
Objectives[25]ObjectiveMessages[1]positionZ = 110,7398
Objectives[25]ObjectiveMessages[1]Message = We don't know, but the guys think you brought the police.
Objectives[25]ObjectiveMessages[1]Contact = CHAR_MP_FAM_BOSS
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = Blue
Objectives[25]ObjectiveMessages[1]PlayFromStart = True
Objectives[25]ObjectiveMessages[1]Delay = False
Objectives[25]ObjectiveMessages[1]DelayTime = 0
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = 3409,028
Objectives[25]ObjectiveMessages[2]positionY = -4856,852
Objectives[25]ObjectiveMessages[2]positionZ = 110,7937
Objectives[25]ObjectiveMessages[2]Message = They're looking for you, they want to kill you.
Objectives[25]ObjectiveMessages[2]Contact = CHAR_MP_FAM_BOSS
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = Blue
Objectives[25]ObjectiveMessages[2]PlayFromStart = True
Objectives[25]ObjectiveMessages[2]Delay = False
Objectives[25]ObjectiveMessages[2]DelayTime = 0
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = False
Objectives[25]ObjectiveMessages[2]TypeTextMesage = True
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[3]positionX = 3411,481
Objectives[25]ObjectiveMessages[3]positionY = -4857,131
Objectives[25]ObjectiveMessages[3]positionZ = 110,733
Objectives[25]ObjectiveMessages[3]Message = Shit, we got to get out of here, and quickly.
Objectives[25]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[25]ObjectiveMessages[3]Sender = 
Objectives[25]ObjectiveMessages[3]Subject = 
Objectives[25]ObjectiveMessages[3]MessageColor = Green
Objectives[25]ObjectiveMessages[3]PlayFromStart = True
Objectives[25]ObjectiveMessages[3]Delay = False
Objectives[25]ObjectiveMessages[3]DelayTime = 0
Objectives[25]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[3]TypeSubtitle = False
Objectives[25]ObjectiveMessages[3]TypeTextMesage = True
Objectives[25]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[4]positionX = 3413,688
Objectives[25]ObjectiveMessages[4]positionY = -4857,378
Objectives[25]ObjectiveMessages[4]positionZ = 110,7063
Objectives[25]ObjectiveMessages[4]Message = Go quickly, they're coming, I try to slow them down.
Objectives[25]ObjectiveMessages[4]Contact = CHAR_MP_FAM_BOSS
Objectives[25]ObjectiveMessages[4]Sender = 
Objectives[25]ObjectiveMessages[4]Subject = 
Objectives[25]ObjectiveMessages[4]MessageColor = Blue
Objectives[25]ObjectiveMessages[4]PlayFromStart = True
Objectives[25]ObjectiveMessages[4]Delay = False
Objectives[25]ObjectiveMessages[4]DelayTime = 0
Objectives[25]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[4]TypeSubtitle = False
Objectives[25]ObjectiveMessages[4]TypeTextMesage = True
Objectives[25]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = 3858,92
Objectives[26]positionY = -5010,206
Objectives[26]positionZ = 110,3573
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = True
Objectives[26]SetPlayerActor_RelationshipGroup = Friend
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = False
Objectives[26]Int_Task = 0
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Random_Spawn_Objective
Objectives[27]positionX = 3856,755
Objectives[27]positionY = -4987,792
Objectives[27]positionZ = 102,4282
Objectives[27]Random_Actors_Actor_Model_Name = g_m_y_famca_01
Objectives[27]Random_Actors_Vehicle_Model_Name = burrito5
Objectives[27]Random_Actors_Vehicle_Primary_Color = MetaillicVDarkBlue
Objectives[27]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[27]Random_Actors_Weapon_Model_Name = Pistol
Objectives[27]Random_Actors_Passenger = True
Objectives[27]Random_Actors_Fill_With_Occupants = True
Objectives[27]Random_Actors_Max_Count = 5
Objectives[27]Random_Actors_Max_ReSpawn = 5
Objectives[27]Random_Actors_Spawn_End = False
Objectives[27]Random_Actors_Spawn_Actors_Only = False
Objectives[27]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[27]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[27]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[27]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 1
Objectives[27]mission_Vehicles[0]positionX = 5371,116
Objectives[27]mission_Vehicles[0]positionY = -5281,764
Objectives[27]mission_Vehicles[0]positionZ = 80,66665
Objectives[27]mission_Vehicles[0]Heading = 93,36536
Objectives[27]mission_Vehicles[0]Name = Cuban 800
Objectives[27]mission_Vehicles[0]Model = cuban800
Objectives[27]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[27]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[27]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[27]mission_Vehicles[0]HasPearlescent = False
Objectives[27]mission_Vehicles[0]Livery = 0
Objectives[27]mission_Vehicles[0]DirtLevel = 0
Objectives[27]mission_Vehicles[0]LockedForPlayer = False
Objectives[27]mission_Vehicles[0]Locked = False
Objectives[27]mission_Vehicles[0]Alarm = False
Objectives[27]mission_Vehicles[0]HotWired = False
Objectives[27]mission_Vehicles[0]Invincible = False
Objectives[27]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[27]mission_Vehicles[0]Remove_After = 0
Objectives[27]mission_Vehicles[0]Survive_Number = 0
Objectives[27]mission_Vehicles[0]Failed_Text = 
Objectives[27]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[27]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 34
Objectives[27]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[27]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[27]mission_Vehicles[0]NeededForObjectiveHint[0] = 33
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = Out of here
Objectives[28]Type = Leave_Area
Objectives[28]positionX = 3227,198
Objectives[28]positionY = -4854,394
Objectives[28]positionZ = 111,5108
Objectives[28]Leave_Area_Distance = 50
Objectives[28]Leave_Area_Use_Objective_Position = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 2
Objectives[28]ObjectiveMessages[0]positionX = 3422,998
Objectives[28]ObjectiveMessages[0]positionY = -4858,468
Objectives[28]ObjectiveMessages[0]positionZ = 110,7374
Objectives[28]ObjectiveMessages[0]Message = Thanks Jerome, see you soon.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = Yellow
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 3427,328
Objectives[28]ObjectiveMessages[1]positionY = -4859,031
Objectives[28]ObjectiveMessages[1]positionZ = 110,7366
Objectives[28]ObjectiveMessages[1]Message = Bye guys, be careful.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_MP_FAM_BOSS
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = Blue
Objectives[28]ObjectiveMessages[1]PlayFromStart = True
Objectives[28]ObjectiveMessages[1]Delay = False
Objectives[28]ObjectiveMessages[1]DelayTime = 0
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[29]Type = Mission_Settings_Objective
Objectives[29]positionX = 3227,203
Objectives[29]positionY = -4854,397
Objectives[29]positionZ = 111,5108
Objectives[29]MissionSettings_TimesOfDay = Current
Objectives[29]MissionSettings_Weather = Current
Objectives[29]MissionSettings_WantedLevel = Current
Objectives[29]MissionSettings_SetWantedLevelNow = 2
Objectives[29]MissionSettings_StartNightvision = False
Objectives[29]MissionSettings_StopNightvision = False
Objectives[29]MissionSettings_StartSeethrough = False
Objectives[29]MissionSettings_StopSeethrough = False
Objectives[29]MissionSettings_StartMusic = False
Objectives[29]MissionSettings_StopMusic = False
Objectives[29]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = Out of here
Objectives[30]Text2 = 
Objectives[30]Text3 = 
Objectives[30]Failed_Text = 
Objectives[30]Type = Checkpoint
Objectives[30]Checkpoint_Type = 45
Objectives[30]Reserved = 1
Objectives[30]ColorR = 255
Objectives[30]ColorG = 255
Objectives[30]ColorB = 0
Objectives[30]ColorA = 255
Objectives[30]IconColorR = 255
Objectives[30]IconColorG = 255
Objectives[30]IconColorB = 0
Objectives[30]IconColorA = 255
Objectives[30]positionX = 5376,933
Objectives[30]positionY = -5211,729
Objectives[30]positionZ = 81,25134
Objectives[30]Heading = -970
Objectives[30]Diameter = 3
Objectives[30]minimum_hight = 1
Objectives[30]maximum_hight = 10
Objectives[30]TriggerDistance = 2,5
Objectives[30]PlaySound = False
Objectives[30]LoseWanted = False
Objectives[30]Stop_Vehicle = False
Objectives[30]DeliverVehicleOnly = False
Objectives[30]DeliverTrailor = False
Objectives[30]DeliverTowTruck = False
Objectives[30]DeliverVehicleCargobob = False
Objectives[30]DeliverPropCargobob = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 2
Objectives[30]ObjectiveMessages[0]positionX = 3435,135
Objectives[30]ObjectiveMessages[0]positionY = -4860,073
Objectives[30]ObjectiveMessages[0]positionZ = 110,736
Objectives[30]ObjectiveMessages[0]Message = Shit, the police are coming too.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = Yellow
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = False
Objectives[30]ObjectiveMessages[0]TypeTextMesage = True
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 3437,852
Objectives[30]ObjectiveMessages[1]positionY = -4860,428
Objectives[30]ObjectiveMessages[1]positionZ = 110,7356
Objectives[30]ObjectiveMessages[1]Message = Fuck, let's get outta here fast.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = Green
Objectives[30]ObjectiveMessages[1]PlayFromStart = True
Objectives[30]ObjectiveMessages[1]Delay = False
Objectives[30]ObjectiveMessages[1]DelayTime = 0
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = False
Objectives[30]ObjectiveMessages[1]TypeTextMesage = True
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = 
Objectives[31]positionX = 5373,816
Objectives[31]positionY = -5224,093
Objectives[31]positionZ = 81,3147
Objectives[31]SetPlayerActor_Use_Player = True
Objectives[31]SetPlayerActor_Player_Controllable = True
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[31]SetPlayerActor_Use_Actor = False
Objectives[31]SetPlayerActor_RelationshipGroup_Change = False
Objectives[31]SetPlayerActor_RelationshipGroup = Neutral
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 99
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = False
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = mic_chatter
Objectives[31]Task_Time = 1
Objectives[31]TaskListCount = 1
Objectives[31]Task_List[0]Type = WalkTo
Objectives[31]Task_List[0]DestinationX = 5373,816
Objectives[31]Task_List[0]DestinationY = -5224,093
Objectives[31]Task_List[0]DestinationZ = 81,8147
Objectives[31]Task_List[0]Rotation = 220,7753
Objectives[31]Task_List[0]Speed = 2,5
Objectives[31]Task_List[0]GoStraitToCoord = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Random_Spawn_Objective
Objectives[32]positionX = 3210,582
Objectives[32]positionY = -4840,272
Objectives[32]positionZ = 110,8146
Objectives[32]Random_Actors_Actor_Model_Name = g_m_y_famca_01
Objectives[32]Random_Actors_Vehicle_Model_Name = burrito5
Objectives[32]Random_Actors_Vehicle_Primary_Color = MetallicAnthraciteGray
Objectives[32]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[32]Random_Actors_Weapon_Model_Name = Pistol
Objectives[32]Random_Actors_Passenger = True
Objectives[32]Random_Actors_Fill_With_Occupants = True
Objectives[32]Random_Actors_Max_Count = 5
Objectives[32]Random_Actors_Max_ReSpawn = 1
Objectives[32]Random_Actors_Spawn_End = False
Objectives[32]Random_Actors_Spawn_Actors_Only = False
Objectives[32]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[32]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[32]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[32]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Hint_Objective
Objectives[33]Text = 
Objectives[33]positionX = 5386,99
Objectives[33]positionY = -5271,81
Objectives[33]positionZ = 79,3701
Objectives[33]Hint_Time = 2
Objectives[33]Hint_FOV = 20
Objectives[33]Hint_Use_Position = False
Objectives[33]Hint_Use_Player = False
Objectives[33]Hint_Use_Actor = False
Objectives[33]Hint_Use_Vehicle = True
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 2
Objectives[33]ObjectiveMessages[0]positionX = 3448,239
Objectives[33]ObjectiveMessages[0]positionY = -4861,795
Objectives[33]ObjectiveMessages[0]positionZ = 110,727
Objectives[33]ObjectiveMessages[0]Message = Here we are, come on Lamar, let's hurry.
Objectives[33]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = Green
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = False
Objectives[33]ObjectiveMessages[0]TypeTextMesage = True
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = 3452,491
Objectives[33]ObjectiveMessages[1]positionY = -4862,484
Objectives[33]ObjectiveMessages[1]positionZ = 110,726
Objectives[33]ObjectiveMessages[1]Message = I'm coming, you start the plane.
Objectives[33]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[33]ObjectiveMessages[1]Sender = 
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = Yellow
Objectives[33]ObjectiveMessages[1]PlayFromStart = True
Objectives[33]ObjectiveMessages[1]Delay = False
Objectives[33]ObjectiveMessages[1]DelayTime = 0
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = False
Objectives[33]ObjectiveMessages[1]TypeTextMesage = True
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[34]Text = Get the plane
Objectives[34]FaildText = 
Objectives[34]Type = Enter_Vehicle
Objectives[34]positionX = 5385,861
Objectives[34]positionY = -5277,616
Objectives[34]positionZ = 79,14013
Objectives[34]EnterVehicle_AsPassenger = False
Objectives[34]EnterVehicle_CanExit = True
Objectives[34]EnterVehicle_SetIsWanted = False
Objectives[34]EnterVehicle_SeatIndex = 0
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Text = Out of here
Objectives[35]Type = Leave_Area
Objectives[35]positionX = 5385,861
Objectives[35]positionY = -5277,616
Objectives[35]positionZ = 79,14013
Objectives[35]Leave_Area_Distance = 2800
Objectives[35]Leave_Area_Use_Objective_Position = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 3
Objectives[35]ObjectiveMessages[0]positionX = 3460,209
Objectives[35]ObjectiveMessages[0]positionY = -4863,676
Objectives[35]ObjectiveMessages[0]positionZ = 110,7359
Objectives[35]ObjectiveMessages[0]Message = Hurry Lamar.
Objectives[35]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = Green
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = False
Objectives[35]ObjectiveMessages[0]TypeTextMesage = True
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 3462,836
Objectives[35]ObjectiveMessages[1]positionY = -4864,174
Objectives[35]ObjectiveMessages[1]positionZ = 110,7347
Objectives[35]ObjectiveMessages[1]Message = I'm coming.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = Yellow
Objectives[35]ObjectiveMessages[1]PlayFromStart = True
Objectives[35]ObjectiveMessages[1]Delay = False
Objectives[35]ObjectiveMessages[1]DelayTime = 0
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = False
Objectives[35]ObjectiveMessages[1]TypeTextMesage = True
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[2]positionX = 3465,983
Objectives[35]ObjectiveMessages[2]positionY = -4864,818
Objectives[35]ObjectiveMessages[2]positionZ = 110,732
Objectives[35]ObjectiveMessages[2]Message = Come on, let's get outta here.
Objectives[35]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[35]ObjectiveMessages[2]Sender = 
Objectives[35]ObjectiveMessages[2]Subject = 
Objectives[35]ObjectiveMessages[2]MessageColor = Green
Objectives[35]ObjectiveMessages[2]PlayFromStart = True
Objectives[35]ObjectiveMessages[2]Delay = False
Objectives[35]ObjectiveMessages[2]DelayTime = 0
Objectives[35]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[2]TypeSubtitle = False
Objectives[35]ObjectiveMessages[2]TypeTextMesage = True
Objectives[35]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[36]Type = Teleport_Objective
Objectives[36]Text = 
Objectives[36]positionX = 3208,602
Objectives[36]positionY = -4864,892
Objectives[36]positionZ = 110,8147
Objectives[36]ObjectiveRotation = -545
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = 
Objectives[37]Text2 = 
Objectives[37]Text3 = 
Objectives[37]Failed_Text = 
Objectives[37]Type = Checkpoint
Objectives[37]Checkpoint_Type = 45
Objectives[37]Reserved = 1
Objectives[37]ColorR = 255
Objectives[37]ColorG = 255
Objectives[37]ColorB = 0
Objectives[37]ColorA = 255
Objectives[37]IconColorR = 255
Objectives[37]IconColorG = 255
Objectives[37]IconColorB = 0
Objectives[37]IconColorA = 255
Objectives[37]positionX = -1045,439
Objectives[37]positionY = -2751,265
Objectives[37]positionZ = 20,36843
Objectives[37]Heading = 239,9655
Objectives[37]Diameter = 1
Objectives[37]minimum_hight = 1
Objectives[37]maximum_hight = 10
Objectives[37]TriggerDistance = 2,5
Objectives[37]PlaySound = False
Objectives[37]LoseWanted = False
Objectives[37]Stop_Vehicle = False
Objectives[37]DeliverVehicleOnly = False
Objectives[37]DeliverTrailor = False
Objectives[37]DeliverTowTruck = False
Objectives[37]DeliverVehicleCargobob = False
Objectives[37]DeliverPropCargobob = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Random_Spawn_Objective
Objectives[38]positionX = -1045,439
Objectives[38]positionY = -2751,265
Objectives[38]positionZ = 20,36843
Objectives[38]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[38]Random_Actors_Vehicle_Model_Name = blista
Objectives[38]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[38]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[38]Random_Actors_Weapon_Model_Name = Pistol
Objectives[38]Random_Actors_Passenger = True
Objectives[38]Random_Actors_Fill_With_Occupants = True
Objectives[38]Random_Actors_Max_Count = 3
Objectives[38]Random_Actors_Max_ReSpawn = 3
Objectives[38]Random_Actors_Spawn_End = True
Objectives[38]Random_Actors_Spawn_Actors_Only = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[38]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = -1042,691
Objectives[39]positionY = -2745,756
Objectives[39]positionZ = 20,36439
Objectives[39]SetPlayerActor_Use_Player = True
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[39]SetPlayerActor_Use_Actor = False
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 1
Objectives[39]Task_List[0]Type = WalkTo
Objectives[39]Task_List[0]DestinationX = -1041,37
Objectives[39]Task_List[0]DestinationY = -2743,246
Objectives[39]Task_List[0]DestinationZ = 20,64147
Objectives[39]Task_List[0]Rotation = 239,9655
Objectives[39]Task_List[0]Speed = 1
Objectives[39]Task_List[0]GoStraitToCoord = True
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Text = Exit the airport
Objectives[40]Text2 = 
Objectives[40]Text3 = 
Objectives[40]Failed_Text = 
Objectives[40]Type = Checkpoint
Objectives[40]Checkpoint_Type = 45
Objectives[40]Reserved = 1
Objectives[40]ColorR = 255
Objectives[40]ColorG = 255
Objectives[40]ColorB = 0
Objectives[40]ColorA = 255
Objectives[40]IconColorR = 255
Objectives[40]IconColorG = 255
Objectives[40]IconColorB = 0
Objectives[40]IconColorA = 255
Objectives[40]positionX = -1041,912
Objectives[40]positionY = -2744,463
Objectives[40]positionZ = 20,36439
Objectives[40]Heading = -545
Objectives[40]Diameter = 1
Objectives[40]minimum_hight = 1
Objectives[40]maximum_hight = 10
Objectives[40]TriggerDistance = 1
Objectives[40]PlaySound = False
Objectives[40]LoseWanted = False
Objectives[40]Stop_Vehicle = False
Objectives[40]DeliverVehicleOnly = False
Objectives[40]DeliverTrailor = False
Objectives[40]DeliverTowTruck = False
Objectives[40]DeliverVehicleCargobob = False
Objectives[40]DeliverPropCargobob = False
Objectives[40]mission_ActorsCount = 1
Objectives[40]mission_Actors[0]Survive_Number = 0
Objectives[40]mission_Actors[0]Failed_Text = 
Objectives[40]mission_Actors[0]Remove_After = 0
Objectives[40]mission_Actors[0]positionX = -1045,237
Objectives[40]mission_Actors[0]positionY = -2747,795
Objectives[40]mission_Actors[0]positionZ = 21,36344
Objectives[40]mission_Actors[0]Heading = 240
Objectives[40]mission_Actors[0]String_Name = ig_lamardavis
Objectives[40]mission_Actors[0]Relationship_Group = Companion
Objectives[40]mission_Actors[0]AddBlip = False
Objectives[40]mission_Actors[0]ShowCone = False
Objectives[40]mission_Actors[0]Invincible = True
Objectives[40]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[40]mission_Actors[0]AlwaysFight = True
Objectives[40]mission_Actors[0]Seeing_Range = 30
Objectives[40]mission_Actors[0]Hearing_Range = 30
Objectives[40]mission_Actors[0]CombatMovement = Offensive
Objectives[40]mission_Actors[0]weapon = Unarmed
Objectives[40]mission_Actors[0]Variation = Default
Objectives[40]mission_Actors[0]Task = 0
Objectives[40]mission_Actors[0]Task_Guard_Range = 5
Objectives[40]mission_Actors[0]Task_Stay_In_Range = True
Objectives[40]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[40]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[40]mission_Actors[0]Task_Scenario = NONE
Objectives[40]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[40]mission_Actors[0]NeededForObjectiveHint[0] = 43
Objectives[40]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[40]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 42
Objectives[40]mission_Vehicles = 1
Objectives[40]mission_Vehicles[0]positionX = -1051,501
Objectives[40]mission_Vehicles[0]positionY = -2719,931
Objectives[40]mission_Vehicles[0]positionZ = 19,50281
Objectives[40]mission_Vehicles[0]Heading = 241,7995
Objectives[40]mission_Vehicles[0]Name = Dominator GTX
Objectives[40]mission_Vehicles[0]Model = dominator3
Objectives[40]mission_Vehicles[0]PrimaryColor = MetallicRed
Objectives[40]mission_Vehicles[0]SecondaryColor = MetallicAnthraciteGray
Objectives[40]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[40]mission_Vehicles[0]HasPearlescent = False
Objectives[40]mission_Vehicles[0]Livery = 0
Objectives[40]mission_Vehicles[0]DirtLevel = 0
Objectives[40]mission_Vehicles[0]LockedForPlayer = False
Objectives[40]mission_Vehicles[0]Locked = False
Objectives[40]mission_Vehicles[0]Alarm = False
Objectives[40]mission_Vehicles[0]HotWired = False
Objectives[40]mission_Vehicles[0]Invincible = False
Objectives[40]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[40]mission_Vehicles[0]Remove_After = 0
Objectives[40]mission_Vehicles[0]Survive_Number = 0
Objectives[40]mission_Vehicles[0]Failed_Text = 
Objectives[40]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[40]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 43
Objectives[40]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[40]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[40]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[40]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 41
Objectives[40]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[40]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 42
Objectives[40]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 2
Objectives[40]ObjectiveMessages[0]positionX = 3471,725
Objectives[40]ObjectiveMessages[0]positionY = -4866,126
Objectives[40]ObjectiveMessages[0]positionZ = 110,7238
Objectives[40]ObjectiveMessages[0]Message = Oh, dear old Los Santos.
Objectives[40]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = Yellow
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = False
Objectives[40]ObjectiveMessages[0]TypeTextMesage = True
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[40]ObjectiveMessages[1]positionX = 3474,447
Objectives[40]ObjectiveMessages[1]positionY = -4866,688
Objectives[40]ObjectiveMessages[1]positionZ = 110,722
Objectives[40]ObjectiveMessages[1]Message = We risked this time.
Objectives[40]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[40]ObjectiveMessages[1]Sender = 
Objectives[40]ObjectiveMessages[1]Subject = 
Objectives[40]ObjectiveMessages[1]MessageColor = Green
Objectives[40]ObjectiveMessages[1]PlayFromStart = True
Objectives[40]ObjectiveMessages[1]Delay = False
Objectives[40]ObjectiveMessages[1]DelayTime = 0
Objectives[40]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[1]TypeSubtitle = False
Objectives[40]ObjectiveMessages[1]TypeTextMesage = True
Objectives[40]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = -1034,845
Objectives[41]positionY = -2733,145
Objectives[41]positionZ = 19,16928
Objectives[41]SetPlayerActor_Use_Player = True
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = False
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 1
Objectives[41]Task_List[0]Type = EnterVehicle
Objectives[41]Task_List[0]PositionX = -1051,919
Objectives[41]Task_List[0]PositionY = -2719,39
Objectives[41]Task_List[0]PositionZ = 19,58985
Objectives[41]Task_List[0]Speed = 1
Objectives[41]Task_List[0]SeatIndex = 0
Objectives[41]Task_List[0]TaskIndex = 0
Objectives[41]Task_List[0]Warp = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Set_Player_Actor_Objective
Objectives[42]Text = 
Objectives[42]positionX = -1039,82
Objectives[42]positionY = -2742,696
Objectives[42]positionZ = 19,49176
Objectives[42]SetPlayerActor_Use_Player = False
Objectives[42]SetPlayerActor_Player_Controllable = True
Objectives[42]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[42]SetPlayerActor_Use_Actor = True
Objectives[42]SetPlayerActor_RelationshipGroup_Change = False
Objectives[42]SetPlayerActor_RelationshipGroup = Neutral
Objectives[42]SetPlayerActor_Invincible_Change = False
Objectives[42]SetPlayerActor_Invincible = False
Objectives[42]SetPlayerActor_NewTask = True
Objectives[42]Int_Task = 99
Objectives[42]Task_Repeat = False
Objectives[42]Task_Timeout = False
Objectives[42]Task_Guard_Range = 10
Objectives[42]Task_Stay_In_Range = True
Objectives[42]Task_Wander_Range = 10
Objectives[42]Task_Scenario = NONE
Objectives[42]Task_TalkingAnimation = mic_chatter
Objectives[42]Task_Time = 1
Objectives[42]TaskListCount = 2
Objectives[42]Task_List[0]Type = EnterVehicle
Objectives[42]Task_List[0]PositionX = -1049,93
Objectives[42]Task_List[0]PositionY = -2719
Objectives[42]Task_List[0]PositionZ = 19,65758
Objectives[42]Task_List[0]Speed = 1
Objectives[42]Task_List[0]SeatIndex = -1
Objectives[42]Task_List[0]TaskIndex = 0
Objectives[42]Task_List[0]Warp = False
Objectives[42]Task_List[1]Type = Drive
Objectives[42]Task_List[1]PositionX = -24,88259
Objectives[42]Task_List[1]PositionY = -1452,722
Objectives[42]Task_List[1]PositionZ = 30,29123
Objectives[42]Task_List[1]Speed = 40
Objectives[42]Task_List[1]StopBeforeVehicles = False
Objectives[42]Task_List[1]StopBeforeActors = False
Objectives[42]Task_List[1]AvoidVehicles = True
Objectives[42]Task_List[1]AvoidEmptyVehicles = True
Objectives[42]Task_List[1]AvoidActors = True
Objectives[42]Task_List[1]AvoidObjects = True
Objectives[42]Task_List[1]StopAtLights = False
Objectives[42]Task_List[1]UseBlinkers = True
Objectives[42]Task_List[1]AllowGoingWrongWay = False
Objectives[42]Task_List[1]Reverse = False
Objectives[42]Task_List[1]TakeShortestPath = False
Objectives[42]Task_List[1]IgnoreRoads = False
Objectives[42]Task_List[1]IgnoreAllPathing = False
Objectives[42]Task_List[1]AvoidHighWays = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Hint_Objective
Objectives[43]Text = 
Objectives[43]positionX = -1043,988
Objectives[43]positionY = -2747,608
Objectives[43]positionZ = 20,36843
Objectives[43]Hint_Time = 16
Objectives[43]Hint_FOV = 45
Objectives[43]Hint_Use_Position = False
Objectives[43]Hint_Use_Player = False
Objectives[43]Hint_Use_Actor = True
Objectives[43]Hint_Use_Vehicle = False
Objectives[43]mission_ActorsCount = 1
Objectives[43]mission_Actors[0]SpawnInVehicle = True
Objectives[43]mission_Actors[0]SeatIndex = -1
Objectives[43]mission_Actors[0]Survive_Number = 0
Objectives[43]mission_Actors[0]Failed_Text = 
Objectives[43]mission_Actors[0]Remove_After = 0
Objectives[43]mission_Actors[0]positionX = -1051,501
Objectives[43]mission_Actors[0]positionY = -2719,931
Objectives[43]mission_Actors[0]positionZ = 19,50281
Objectives[43]mission_Actors[0]Heading = 241,7995
Objectives[43]mission_Actors[0]String_Name = s_m_y_valet_01
Objectives[43]mission_Actors[0]Relationship_Group = Neutral
Objectives[43]mission_Actors[0]AddBlip = False
Objectives[43]mission_Actors[0]ShowCone = False
Objectives[43]mission_Actors[0]Invincible = False
Objectives[43]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[43]mission_Actors[0]AlwaysFight = True
Objectives[43]mission_Actors[0]Seeing_Range = 30
Objectives[43]mission_Actors[0]Hearing_Range = 30
Objectives[43]mission_Actors[0]CombatMovement = Offensive
Objectives[43]mission_Actors[0]weapon = Unarmed
Objectives[43]mission_Actors[0]Variation = Random
Objectives[43]mission_Actors[0]Task = 99
Objectives[43]mission_Actors[0]Task_Guard_Range = 5
Objectives[43]mission_Actors[0]Task_Stay_In_Range = True
Objectives[43]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[43]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[43]mission_Actors[0]Task_Scenario = NONE
Objectives[43]mission_Actors[0]Task_List_Count = 4
Objectives[43]mission_Actors[0]Task_Repeat = False
Objectives[43]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[43]mission_Actors[0]Task_List[0]PositionX = -1051,919
Objectives[43]mission_Actors[0]Task_List[0]PositionY = -2719,39
Objectives[43]mission_Actors[0]Task_List[0]PositionZ = 19,58985
Objectives[43]mission_Actors[0]Task_List[0]Speed = 1
Objectives[43]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[43]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[43]mission_Actors[0]Task_List[1]Type = Drive
Objectives[43]mission_Actors[0]Task_List[1]PositionX = -1028,919
Objectives[43]mission_Actors[0]Task_List[1]PositionY = -2733,682
Objectives[43]mission_Actors[0]Task_List[1]PositionZ = 19,54528
Objectives[43]mission_Actors[0]Task_List[1]Speed = 10
Objectives[43]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[43]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[43]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[43]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[43]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[43]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[43]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[43]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[43]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[43]mission_Actors[0]Task_List[1]Reverse = False
Objectives[43]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[43]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[43]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[43]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[43]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[43]mission_Actors[0]Task_List[2]DestinationX = -1027,051
Objectives[43]mission_Actors[0]Task_List[2]DestinationY = -2740,496
Objectives[43]mission_Actors[0]Task_List[2]DestinationZ = 19,66928
Objectives[43]mission_Actors[0]Task_List[2]Rotation = -480
Objectives[43]mission_Actors[0]Task_List[2]Speed = 1
Objectives[43]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[43]mission_Actors[0]Task_List[3]Type = WalkTo
Objectives[43]mission_Actors[0]Task_List[3]DestinationX = -1008,505
Objectives[43]mission_Actors[0]Task_List[3]DestinationY = -2749,739
Objectives[43]mission_Actors[0]Task_List[3]DestinationZ = 13,25684
Objectives[43]mission_Actors[0]Task_List[3]Rotation = -480
Objectives[43]mission_Actors[0]Task_List[3]Speed = 1
Objectives[43]mission_Actors[0]Task_List[3]GoStraitToCoord = False
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 5
Objectives[43]ObjectiveMessages[0]positionX = 3479,363
Objectives[43]ObjectiveMessages[0]positionY = -4867,799
Objectives[43]ObjectiveMessages[0]positionZ = 110,7171
Objectives[43]ObjectiveMessages[0]Message = Your works always ends like this.
Objectives[43]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = Green
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = False
Objectives[43]ObjectiveMessages[0]TypeTextMesage = True
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 3482,134
Objectives[43]ObjectiveMessages[1]positionY = -4868,407
Objectives[43]ObjectiveMessages[1]positionZ = 110,7153
Objectives[43]ObjectiveMessages[1]Message = It's not my fault if wherever we go there's someone who wants to kill me.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = Yellow
Objectives[43]ObjectiveMessages[1]PlayFromStart = True
Objectives[43]ObjectiveMessages[1]Delay = False
Objectives[43]ObjectiveMessages[1]DelayTime = 0
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = False
Objectives[43]ObjectiveMessages[1]TypeTextMesage = True
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = 3485,474
Objectives[43]ObjectiveMessages[2]positionY = -4869,128
Objectives[43]ObjectiveMessages[2]positionZ = 110,7131
Objectives[43]ObjectiveMessages[2]Message = Did you never think that's because maybe you're an asshole?
Objectives[43]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = Green
Objectives[43]ObjectiveMessages[2]PlayFromStart = True
Objectives[43]ObjectiveMessages[2]Delay = False
Objectives[43]ObjectiveMessages[2]DelayTime = 0
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = False
Objectives[43]ObjectiveMessages[2]TypeTextMesage = True
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[3]positionX = 3488,448
Objectives[43]ObjectiveMessages[3]positionY = -4869,768
Objectives[43]ObjectiveMessages[3]positionZ = 110,712
Objectives[43]ObjectiveMessages[3]Message = Hey, I'm not an asshole, and anyway you're always there when someone's trying to kill me.
Objectives[43]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[43]ObjectiveMessages[3]Sender = 
Objectives[43]ObjectiveMessages[3]Subject = 
Objectives[43]ObjectiveMessages[3]MessageColor = Yellow
Objectives[43]ObjectiveMessages[3]PlayFromStart = True
Objectives[43]ObjectiveMessages[3]Delay = False
Objectives[43]ObjectiveMessages[3]DelayTime = 0
Objectives[43]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[3]TypeSubtitle = False
Objectives[43]ObjectiveMessages[3]TypeTextMesage = True
Objectives[43]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[4]positionX = 3491,828
Objectives[43]ObjectiveMessages[4]positionY = -4870,504
Objectives[43]ObjectiveMessages[4]positionZ = 110,7112
Objectives[43]ObjectiveMessages[4]Message = Oh fuck, it's true, maybe I'm an asshole.
Objectives[43]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[43]ObjectiveMessages[4]Sender = 
Objectives[43]ObjectiveMessages[4]Subject = 
Objectives[43]ObjectiveMessages[4]MessageColor = Green
Objectives[43]ObjectiveMessages[4]PlayFromStart = True
Objectives[43]ObjectiveMessages[4]Delay = False
Objectives[43]ObjectiveMessages[4]DelayTime = 0
Objectives[43]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[4]TypeSubtitle = False
Objectives[43]ObjectiveMessages[4]TypeTextMesage = True
Objectives[43]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[44]Text = 
Objectives[44]Type = Leave_Area
Objectives[44]positionX = -279,7179
Objectives[44]positionY = -1720,858
Objectives[44]positionZ = 20,28073
Objectives[44]Leave_Area_Distance = 200
Objectives[44]Leave_Area_Use_Objective_Position = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 2
Objectives[44]ObjectiveMessages[0]positionX = 3498,191
Objectives[44]ObjectiveMessages[0]positionY = -4872,389
Objectives[44]ObjectiveMessages[0]positionZ = 110,7042
Objectives[44]ObjectiveMessages[0]Message = Come on, stop talking bullshit and let's go home.
Objectives[44]ObjectiveMessages[0]Contact = CHAR_LAMAR
Objectives[44]ObjectiveMessages[0]Sender = 
Objectives[44]ObjectiveMessages[0]Subject = 
Objectives[44]ObjectiveMessages[0]MessageColor = Yellow
Objectives[44]ObjectiveMessages[0]PlayFromStart = True
Objectives[44]ObjectiveMessages[0]Delay = False
Objectives[44]ObjectiveMessages[0]DelayTime = 0
Objectives[44]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[0]TypeSubtitle = False
Objectives[44]ObjectiveMessages[0]TypeTextMesage = True
Objectives[44]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[44]ObjectiveMessages[1]positionX = 3500,653
Objectives[44]ObjectiveMessages[1]positionY = -4873,041
Objectives[44]ObjectiveMessages[1]positionZ = 110,7023
Objectives[44]ObjectiveMessages[1]Message = Ok, let's go.
Objectives[44]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[44]ObjectiveMessages[1]Sender = 
Objectives[44]ObjectiveMessages[1]Subject = 
Objectives[44]ObjectiveMessages[1]MessageColor = Green
Objectives[44]ObjectiveMessages[1]PlayFromStart = True
Objectives[44]ObjectiveMessages[1]Delay = False
Objectives[44]ObjectiveMessages[1]DelayTime = 0
Objectives[44]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[44]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[44]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[44]ObjectiveMessages[1]TypeSubtitle = False
Objectives[44]ObjectiveMessages[1]TypeTextMesage = True
Objectives[44]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[44]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

